Favorite Fallout 3 Quest

I don't think that's what makes them good. I think it's a basic fact about the way they are written.
So having a worldview that is present in the world today somehow gives depth to a faction?
I would argue that having a mixture of multiple different ideologies is far deeper, but whatever.
Because you're saying FNV has super complex factions and writing, while literally condensing them all down to a singular ideology.
learn basic reading comprehension my dude.
Nope. You learn to write. And concisely too. Not in large unrelated essays of spergout.
Being a totalitarian doesn't NECESSARILY make you a fascist either, but it's one of the hallmarks of it.
Then we agree and you're going in circles.
It's almost like, there's a reason that Obsidian wrote the Legion around using the term Degenerate, and it has to do with what they were trying to convey about them.
Umm... How do I tell you this?

I could write a faction using the world "heretic". I can draw comparisons between them to fundamental theology.

But does that mean that they are entirely a faction based on this one ideology? Of course not.

Same here with the legion. Many people use the word degenerate. It's a common word. Stop drawing lines that don't exist.
You mad because I accurately described your belief system?
No. Because I was using an example and you got it wrong, once again.
Then you preceded to call me a Trump supporter despite the fact I believe nothing in my example.
The example was only there to prove a point you sperg.
You didn't even acknowledge it, you just jumped straight to calling me a Trump supporter.
Have it all written down on a computer terminal so people can read it.
It's optional then isn't it? It's not mandatory.

If I want to explore the world and have fun, I shouldn't be restricted to listening to some Jabroni talk about hegelian dialectics for 48 hours.

Sorry bud, but nobody in real life speaks that way. It's an example of pseudointellectual writing, much like the way you write.
 
Fucking lol, you literally have to ask npcs for information by pressing specific dialogue options. No one is forced to hear Caesar's explanation of the Legion, only a dumb shit would press on that dialogue option and then whine like a little bitch that he's explaining the Legion to you.
 
So having a worldview that is present in the world today somehow gives depth to a faction?
I would argue that having a mixture of multiple different ideologies is far deeper, but whatever.
I would argue whatever makes the most sense for the faction being portrayed.

Neither is inherently more deep than the other.
Because you're saying FNV has super complex factions and writing, while literally condensing them all down to a singular ideology.
No, I'm saying certain factions have certain ideologies. That's not saying that's all there is to them.

I haven't even touched on the Hegelian aspect, that doesn't mean it's not there,

Legion is more than one thing, but that doesn't mean they don't have clear ideological leanings.

I could write a faction using the world "heretic". I can draw comparisons between them to fundamental theology.

But does that mean that they are entirely a faction based on this one ideology? Of course not.
No, obviously it doesn't mean that's all there is.

But it does mean it's the faction's ideology.

I never said the only thing there is to Legion is Fascism, I'm saying it's core to understanding why they act the way they do.
If I want to explore the world and have fun, I shouldn't be restricted to listening to some Jabroni talk about hegelian dialectics for 48 hours.

You literally don't have to talk to him once, lmao.
Sorry bud, but nobody in real life speaks that way. It's an example of pseudointellectual writing, much like the way you write.
"Nobody speaks like that in real life"

"You write like a pseudointellectual"

Ok so nobody speaks like this in real life, except for me.
 
I do love that apparently Fallout 3 only cares about the player exploring the world and having fun and not waste their time with dialogue, but then have a long ass intro where people talk to you constantly and dump a ton of information on you.

Because nothing says freedom than at minimum 30 minutes long, unskippable intro where you are railroaded and forced to hear a bunch of inane dialogue.
 
You're not going to get the last word on this.

I would argue whatever makes the most sense for the faction being portrayed.

Neither is inherently more deep than the other.
So you would much rather than a stereotypical communist faction than one which has a unique outlook on the same ideology, but also possesses elements of other ideologies? That's dumb.

One of the best parts of having your own brain and judgment is being able to take parts of existing ideologies and applying it to your own worldview alongside other unrelated ideologies which you see fit. This is how the existence of multiple splinter ideologies exist, including Lyons' BoS and Maxson's BoS.

Including the Legion in many aspects too, but you're too dim-witted to see this.
Legion is more than one thing, but that doesn't mean they don't have clear ideological leanings.
But the Legion are a combination of multiple different ideologies, much like the US gov is a combination of multiple different ideologies.

Having one clear cut and dominant ideology is boring, which is what you're arguing.
But it does mean it's the faction's ideology.
No. It's one part of the overall greater ideology.

Using lexis such as "degenerate" and "heretic" doesn't make me a fascist and it doesn't make me a fundamentalist either.
I never said the only thing there is to Legion is Fascism, I'm saying it's core to understanding why they act the way they do.
Sure, but other ideologies are also core to understanding why they act the way they do. To put any sort of priority on one and to completely ignore the other is ignorant of their fundamental principles and the core framework on which they were built.
Ok so nobody speaks like this in real life, except for me.
Is NMA real life?
 
I do love that apparently Fallout 3 only cares about the player exploring the world and having fun and not waste their time with dialogue, but then have a long ass intro where people talk to you constantly and dump a ton of information on you.
It's to cement the "vault escape" feeling. It's very strategically done actually.

You play the game and have to listen to the narrative to set it up. You think "oh okay. This is a bit boring." The game is actually doing this to introduce you to the world, plot, universe, etc. You have to remember that Fallout had been dead for a decade and this was 99% of players first Fallout game.

Then you escape and see the wasteland for the first time, you are instantly overwhelmed with places to go, things to do, ways to explore. This creates an amazing feeling that you won't ever experience since you haven't played the game.

New Vegas doesn't do this at all. It goes off the assumption that the player was already introduced to the universe in 3 or an earlier title, then dumps them in a shitty shack with Doc Mitchell to get examined. New players would likely think they are playing Bed Dead Redemption, not a post-apocalyptic wasteland game.

That is up until they get assraped by deathclaws as soon as they press the up button at least.
 
They could have done the entire intro in at least a third of time and it would have been far more effective. Which is what New Vegas did (and Fallout 1 and 2 for that matter. Even with the latter having the shitty Temple of Trials), because New Vegas wasn't interested in railroading your character into a specific background decided by the devs. Because, you know, coming up with the background for your character to ROLEPLAY in my ROLEPLAYING GAME is literally the entire point of a RPG with character creation.

But no, Fallout 3 had to waste my fucking time and shoved down my throat a background i didn't want for my character.

And it still doesn't change the fact that you praise Fallout 3 for its shitty enviromental storytelling and not wasting the player's time with exposition, and then have an hour of bullshit that you can't run pass through.
 
They could have done the entire into in at least a third of time and it would have been far more effective
No. They couldn't. And even if they did you would be complaining about "ermahggggerd I liturally dunt hav 2 cluuuus wut dis gam iz".
Which is what New Vegas did
New Vegas? You mean the Bed Dead Redemption intro where the player wakes up in the Wild West?
because New Vegas wasn't interested in railroading your character into a specific background decided by the devs
coming up with the background for your character to ROLEPLAY in my ROLEPLAYING GAME.
But no, Fallout 3 had to waste my fucking time and shoved down my throat a background i didn't want for my character.
Fallout 1 and 2 did this too though. And New Vegas has many predetermined details of your backstory:
- You've been making delivers up and down the interstate for years, meaning you're healthy enough to be doing this, which means you can't play a fat or disabled character
- It also means you can't play an older character
- It also means you can't play a young teenager
- You have to play a fit person between the ages of 16 and 40
- You've also been doing this for years, meaning you can't be from another place fresh to the southwest, you've been here for years perhaps most of your life if you're young
- You were not in the ncr or the legion, so your backstory cannot involve those factions
- You were in fact a courier, the only backstory available to you, and where you worked as well as the last several years of your life are given to you
- You didn't do it for the money because it was dangerous and medium paying, meaning your character is canonically interesting in establishing settlements for the sake of it, meaning you can't really play a destructive, misanthropic, or even just greedy character, your backstory eliminates these
 
So you would much rather than a stereotypical communist faction than one which has a unique outlook on the same ideology, but also possesses elements of other ideologies? That's dumb.
No.

But if a Communist faction made sense in the context of the game, and was well-written it wouldn't be inherently bad.

It's ok for factions to believe real world ideologies if it makes sense for the narrative. Not every single faction needs to have a complete new philosophy they pulled out their ass, that's not how countries work IRL.
But the Legion are a combination of multiple different ideologies, much like the US gov is a combination of multiple different ideologies.
Yes but Fascism is the core component to it.

Being fascists doesn't mean that's all there is to them and there isn't more complexity: For instance most Fascists aren't Nomadic Slave-Traders.
No. It's one part of the overall greater ideology.

Using lexis such as "degenerate" and "heretic" doesn't make me a fascist and it doesn't make me a fundamentalist either.
If you used those terms seriously as a genuine statement of fact about someone, it probably would make you those things.
Is NMA real life?
I have conversations IRL with people about philosophy sometimes.
 
But if a Communist faction made sense in the context of the game, and was well-written it wouldn't be inherently bad.
Pretty strong disagree there. I hate commies and so do many others. If it had a commie faction I wouldn't play it other than to decorate the walls red.
It's ok for factions to believe real world ideologies if it makes sense for the narrative. Not every single faction needs to have a complete new philosophy they pulled out their ass, that's not how countries work IRL.
That's not how people work either idiot.

People have different outlooks on many different ideologies. Are you really saying that Caesar literally BECAME Hitler or Julius Caesar, merely by having similar belief systems? Are you literally saying he took everything from that ideology word for word?

That's fucking dumb.

People don't work like this, hence why there's a political spectrum. No not the autistic spectrum which you seem the be on, the POLITICAL SPECTRUM. People have certain ideas on things that aren't uniform with a specific ideology they subscribe to.

In a post-apocalyptic world where books are scarce and rare, Caesar should not be informed enough to form the exact same opinion as Hitler or Caesar or whoever. They have lived different lives than him.

It would like an alien reading Mein Kampf and instantly adopting Nazism, even if they didn't know where the ideology spawned from including many of the nuances behind it.

Yes but Fascism is the core component to it.
We can keep going in circles. Just admit you have a shitty uninformed opinion and we can all relax and have a beer.
Being fascists doesn't mean that's all there is to them and there isn't more complexity: For instance most Fascists aren't Nomadic Slave-Traders.
You have to ask yourself why they Nomadic Slave-Traders. Why weren't they literally a crystal copy of the Third Reich?

For that matter of fact, why weren't they an exact copy of the Ancient Roman Empire?

Because Edward Sallow isn't some psychic how knows exactly what the German public and members of government felt before and during the events of World War II. He also didn't know what Julius Caesar felt during his reign as Emperor. He's literally only read some books on it. He has half the story. The rest of it is stuff that he has assembled into what can be called the Legion.

If you used those terms seriously as a genuine statement of fact about someone, it probably would make you those things.
No it doesn't.
I have conversations IRL with people about philosophy sometimes.
You must be fun at parties if you're as autistic IRL as you are on this forum.
 
@Heisenberg LMAO, do you literally think in order for someone to be a Fascist, they have to wear a swastika, do the sieg heil, and talk about how much they love Hitler?

Caesar is a fascist, because his political ideals align with what fascists want for society. That dosen't mean he's a carbon copy of Adolf Hitler, it just means that his ideology happens to align with what Fascists want from society.

It's possible for someone to have a Totalitarian, Hyper-nationalist ideology while at the same time being totally uneducated about what fascism is. That doesn't mean they're not a fascist.

It's also possible for fascists to not align 100% with previous regimes. If someone believes basically the same things as Mussolini, but also doesn't believe in fucking, I don't know Syndicalism or Corporatism or whatever, that doesn't mean they're less of a fascist. They don't have to have literally 100% shared ideology.

People aren't fucking hiveminds, political labels exist to indicate general patterns of agreement, not literally being in agreement about everything. You hate Communists, but since Mao disagreed with Stalin, and both disagreed with Rosa Luxembourg, does that therefore mean that none of them are Communists since they don't have copy paste belief systems?

When Legion was written deliberately to have their ideal state sound as fascistic as possible, and with academic texts about Fascism being used to inspire their creation, it's really not that fucking complicated.
 
- You've been making delivers up and down the interstate for years, meaning you're healthy enough to be doing this, which means you can't play a fat or disabled character
No, you haven't. Literally at no point your character say this on their own or is informed by another character that you did such a thing. You can literally just say that the Platinum Chip was your first delivery.

- It also means you can't play an older character
- It also means you can't play a young teenager
- You have to play a fit person between the ages of 16 and 40
- You've also been doing this for years, meaning you can't be from another place fresh to the southwest, you've been here for years perhaps most of your life if you're young
Again all wrong. Your age, how fit you are, and how long you've been doing is never once stated in the game.

- You were not in the ncr or the legion, so your backstory cannot involve those factions
Yes, you can. You can literally just play a retired NCR soldier that took up a job as a Courier. Same for the Legion.

- You were in fact a courier, the only backstory available to you, and where you worked as well as the last several years of your life are given to you
Literally nothing in the fucking game says you have been a courier for years. The only other piece of your backstory is that youj delivered a package to The Divide. Which by the way, you can deny to Ulysses, effectively removing it from your backstory.

- You didn't do it for the money because it was dangerous and medium paying, meaning your character is canonically interesting in establishing settlements for the sake of it
What is this horseshit? I can literally just claim my Courier did it for the danger and medium paying.

You.. do know what roleplaying is? The entire point of a RPG with character creation is to allow you to give your character your own created backstory, specially because Fallout 1 was based on D&D, a game literally based around making up characters with your chosen background.

Meanwhile in Fallout 3 i'm forced into a 19 year old with a dead mother, a living father (that i'm forced to like). I had a female friend in my childhood, also a bully, and I know what happened in my 10th birthday. I'm pretty much railroaded into a incredibly specific character. A character that causing evil acts would make literal no sense because what the intro established. The intro contradicts any act of evil because what happened in it. Not to mention i can be incredibly evil, but then be forced to do my father's work.
 
@Jogre I respect the amount of effort you put in your posts to the troll. Pretty well done. I don't have the time or drive to maintain arguments against something arguing in bad faith these days.

Because nothing says freedom than at minimum 30 minutes long, unskippable intro where you are railroaded and forced to hear a bunch of inane dialogue.
Don't you need a mod to even be able to get out of Vault 101 faster? It may have been novel to depict parts of your childhood but it is tedious on repeat playthroughs.

Now NV; talk to Doc Mitchell, give name, make face, allot SPECIAL stats, answer question for Tagged skills, answer question for Quirk, get out. Done. All in one sequence.
 
I feel like i am been off-topic by being on topic, but i liked the quest with the crooked ghoul who wants a power armor.
I liked following him to the destination, then killing him before he entered the building. It felt like an escort mission in which the VIP can actually die.
 
I feel like i am been off-topic by being on topic, but i liked the quest with the crooked ghoul who wants a power armor.
I liked following him to the destination, then killing him before he entered the building. It felt like an escort mission in which the VIP can actually die.
That's You Gotta Shoot Them in the Head. I didn't get the T-51 on my first ever playthrough for the longest time because I just gave the ghoul all the keys and didn't follow him to his destination. The door was 100 lockpick so I couldn't even attempt it for the longest time. I think when I finally got in there, he was just kind of standing around doing nothing so I just took the armor and left.
 
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