Fireside Chat: Alpha Protocol reception and New Vegas

sydney_roo said:
Let me say this: The less appealing their games are for console audience, the more I am awaiting New Vegas.

You just had to be "That guy" didn't you.

And wouldn't NV being a buggy mess continue the tradition of all Fallout games bing a Buggy mess on release?
 
I think Obsidian just lowered its standards for AP when they learned they're gonna do F:NV.
I mean: "If we can work on a game that's so messy and still makes shitloads of money (Fallout3), why should we bother to polish ours?"

/sarcasm
 
Alpha Protocol does have, quite possibly, the worst tutorial intro to a great game since Fallout 2.
One you get past that, yeah, okay, the graphics aren't anything special, but there's enough there to keep you happy, with lots of potential for replaying.

But that intro is just AWFUL.
 
Well, let's hope that the project leader isn't such a douchebag this time, if that dev rant isn't a fake.
 
I haven't even heard of Alpha Protocol until I decided to check out this extra long news post. Is Alpha Protocol really that bad? How does it stand in comparison to STALKER or Arcanum?

I've noticed some people comparing it to Mass Effect, but with poor design and/or mass glitches & bugs. I haven't played any of the Mass Effect games though.

Heh, I just checked out the trailer on youtube and even the trailer seemed quite poor. Like something that was hastily slopped together.
 
PaladinHeart said:
Heh, I just checked out the trailer on youtube and even the trailer seemed quite poor. Like something that was hastily slopped together.
Read through the Alpha Protocol thread in general gaming, most of us down there can agree that it's definitely not as bad as the reviewers are giving it. 8/10 to me, and that's on the same chart that puts Fallout 3 at 6/10. It's a decent Action RPG with good C&C, it also feels a lot like Deus Ex once you get going with it.
 
shihonage said:
Perhaps the original name was "Protocol" but they added "Alpha" to signify its release state.

"You knew what you were buying, people! It said ALPHA right there on the box!"

haha! :lol:
 
Brother None said:
Fireside Chat: Alpha Protocol reception and New Vegas

First I was like...


Teyla-rolling-her-eyes.gif





Then I was like...


chat4.jpg




And then I was like...




Arnold-Proceed.jpg




Now I am like...

155172_peter.jpg
 
it was a stealth action rpg romance simulator racing minigame sports title.. so i diddnt expect a lot.


It is like they have a dartboard in the office with game ideas and the darts say RPG on them.

Fallout 3 turned out pretty damn impressive from a "mod the way you want to play" standpoint, so really the only thing i felt lacking in F3 after the mods is the dialogue/quests, which i have high hopes Obsidian will one up bethesda easily in that department. None of that "only so many monkeys with typewriters" BS.
 
well I've been playing Alpha Protocol non-stop since yesterday (didn't even get any sleep because of it) and I'm just in love with it. sure, it lacks polish and there are some glitches. but so far I haven't encountered a single gamebreaking bug and I've played "bigger" titles with way more glitches than this game.

as for the graphics, I think it looks great. sure, it looks dated. but the characters look very realistic, animations are really good, and everything simply looks clean and stylish. ragdoll physics will give you a few good laughs though.

the story so far is pretty good - it definitely gets you hooked early on and even if there haven't been any really big surprises so far, it keeps you wondering what you're gonna find out next. and the way the story is told is really interesting.

it's not perfect, but in my opinion they've managed to make something new and exciting out of old tried and true formulae. it's been a long time since I played a game that felt this deep and intriguing. yes, missions do get a bit linear, but that's because I decide to complete every mission with the same strategy. but it never feels boring because you know there'll be interesting dialogue and new pieces of story unveiled after the mission. the missions don't tend to go on for very long either, so you get a decent break every now and then. the simple things you do in-between missions, like purchasing intel and reading/sending e-mail, adds a lot of flavor (speakingof e-mail, the humor is a bit dorky but very funny imo).

what I do agree with is that the AI is really bad. it's not horribly bad, it's not so bad that it completely fucks up the game - it definitely works. but it's pretty much what you'd expect from a game 10 years or so ago. I really wouldn't have minded if the enemies actually were aware of the fact that I just threw a grenade at them. this isn't a very big issue for me though, because AI is the most common problem in games and I rarely have high expectations on it. I'm playing on Hard and it really is hard. by now most enemies kill me with 1-2 shots up close. and they rarely miss.

and lastly, I'm very impressed with dialogue and voiceacting. the characters feel alive and well put together, and the dialogue feels a lot more natural than most other modern rpg's.

after reading a bit about it and hearing all the complaints I came in expecting it to be a half-assed game that'd keep me entertained for a couple of hours or so. but I was immensely impressed and I think it's really sad that a game that really tries to be something new and fresh must take so much shit and instantly become a b-grade game. because honestly, it beats the living crap out of most AAA-titles I've played over the last couple of years. even the games I've loved I haven't been able to play for this long without getting bored.

I think they really managed to do what they set out to do with this game.
 
Hi, guys, i'm spanish and here the game is scoring 8/10 at every mag.

Haven'g got the game but i´m sure getting it as soon as the price lowers down a bit.

Every reviewer here is praising the writting, story, gameplay and choice options and no mention of glitches as far as i know)

I'm very surprised the game is getting such bad reviews in the US. Maybe Obsidian didn't have money to buy the "buyables" reviewers there...makes no sense.

So, here are the reviews if anyone is interested:


Meristation

http://www.meristation.com/v3/des_analisis.php?id=cw4bfe4c2f6672a&idj=cw47d64ebe8a7c7&pic=PC

3d juegos

http://www.3djuegos.com/juegos/analisis/3588/0/alpha-protocol/

Vandal

http://www.vandal.net/analisis/x360/alpha-protocol/8533

Zona juegos dp blog

http://zonajuegos-dp.blogspot.com/2010/05/analisis-alpha-protocol-ps3-xbox-360.html
 
Alpha Protocol wasn't what was expected I guess. But me personally, I love the game. I like the safe houses and that fact you choose your own progression and character personality. Its very neat and enjoyable. The conversations flow very well and I love the customizable weapons and the different skill sets you can decide to go for.
 
Vegas_Wanderer said:
Hi, guys, i'm spanish and here the game is scoring 8/10 at every mag.

Haven'g got the game but i´m sure getting it as soon as the price lowers down a bit.

Every reviewer here is praising the writting, story, gameplay and choice options and no mention of glitches as far as i know)

I'm very surprised the game is getting such bad reviews in the US. Maybe Obsidian didn't have money to buy the "buyables" reviewers there...makes no sense.

Your reviewers are likely morons.

The main issues I had with the game were the bugs, the atrocious shooting mechanics (It feels worse than Kill.Switch), just how plain ugly the thing is, the tepid and simplistic sneaking, and worst of all, the idiotic AI.

I'm glad the game is getting mediocre scores, really glad, because having a great story with well developed characters is entirely secondary to having polished gameplay, and much like Planescape: Torment and Arcanum, it simply collapses within any sensible criteria towards that purpose. I still don't understand how those games received such stellar reviews when they're both massively unbalanced travesties with atrocious combat. The same goes for the Fallouts as well, which despite my love for them are just as broken and bug-ridden, and let's not forget the horrible AI as well.
All of a sudden it feels like gaming journalists are being completely honest.

Despite this, I still agree with the "under the table" (ugh, it sounds so melodramatic) practice within gaming journalism. The most recent offender was Red Dead Redemption, which despite the fact that I consider it the best release of the year, is another buggy mess, hell, it even has game killing bugs that force you to reset your system or else watch horse buggies popping in and out of the ground for all eternity.

But here's to the mediocrity of Alpha Protocol.
 
Eyenixon said:
Your reviewers are likely morons.
Opinions.

I'm more inclined to think that the American reviewers all giving it 2-5/10 were expecting something more TPSey like Mass Effect 2. Alpha Protocol relies a lot on what skills you invest in, your aiming with certain weapons is shit until you put the points into them.
 
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