Vegas_Wanderer said:
Hi, guys, i'm spanish and here the game is scoring 8/10 at every mag.
Haven'g got the game but i´m sure getting it as soon as the price lowers down a bit.
Every reviewer here is praising the writting, story, gameplay and choice options and no mention of glitches as far as i know)
I'm very surprised the game is getting such bad reviews in the US. Maybe Obsidian didn't have money to buy the "buyables" reviewers there...makes no sense.
Your reviewers are likely morons.
The main issues I had with the game were the bugs, the atrocious shooting mechanics (It feels worse than Kill.Switch), just how plain ugly the thing is, the tepid and simplistic sneaking, and worst of all, the idiotic AI.
I'm glad the game is getting mediocre scores, really glad, because having a great story with well developed characters is entirely secondary to having polished gameplay, and much like Planescape: Torment and Arcanum, it simply collapses within any sensible criteria towards that purpose. I still don't understand how those games received such stellar reviews when they're both massively unbalanced travesties with atrocious combat. The same goes for the Fallouts as well, which despite my love for them are just as broken and bug-ridden, and let's not forget the horrible AI as well.
All of a sudden it feels like gaming journalists are being completely honest.
Despite this, I still agree with the "under the table" (ugh, it sounds so melodramatic) practice within gaming journalism. The most recent offender was Red Dead Redemption, which despite the fact that I consider it the best release of the year, is another buggy mess, hell, it even has game killing bugs that force you to reset your system or else watch horse buggies popping in and out of the ground for all eternity.
But here's to the mediocrity of Alpha Protocol.