Morgan_
Duckerz
Booba.
Update on this. I think i'm near the end of the game and i have to say, this is my least favorite game in the series so far. That's not to say it's bad, far from it, but i have had much better experiences with the other games in the series that i have played (7, 8, 9 and 11).Started playing Dragon Quest 6 on the SNES with a fan translation and i'm around 10 hours into it. Compared to Dragon Quest 11 it's far more unforgiving. The first major story boss has you going through a big, confusing dungeon with lava that damages you (and you have to walk on it to go through certain stairs), with enemies that can deal high damage, and at the end of the dungeon you have to fight that story boss twice in a row with no healing in between of any kind.
By the way, when you are in last portion of that dungeon, you can't even leave to heal yourself at an inn and save. I got fucked by my only character that can revive party members getting killed by a insta-kill spell. I pretty much just did a death warp by letting myself get killed by monsters, so that you could heal and save.
Defeating that story boss unlocks the job system and that has helped toned down the difficulty. But some story bosses can still be ridiculous in terms of damage output.
Read recently that apparently people complained that Dragon Quest 4 and 5 were too easy, and the creator of the series decided to crank it up in the sixth game by upping the encounter rate and beefing enemies. Which makes the overall lower difficulty in the DS remake of the sixth game kind of ironic.
Decided to check the price of Dragon Quest 5 DS on Ebay and it's ridiculous (i ain't gonna say it here, just search for it and be amazed). I also checked Amazon and while it seems to be cheaper, it's still 50 or so quid for a 10+ years old game.After i finish this, i'm gonna try Dragon Quest 5, mainly because it's apparently one of the series creator's favorite game in the series (the other being 3).
Amen, brother!Hotline Miami on a CRT looks fantastic although this photo doesn't show it too good. Also Hotline Miami is still amazing. View attachment 20366
Really don't know enough about King's Field (just have seen videos on it) to say if DS2 should have been that or not. I appreciate the ideas that DS2 wanted to do but I don't appreciate the design of the game.Dark Souls is a flawed masterpiece.
Dark Souls 2 should've been King's Field V, but nonetheless, slightly better and more enjoyable than DS1.
Dark Souls 3 is a rushed disappointment, yet still a great game.
Yeah, let's hope that Elden Ring is better than Dark Souls 3.Really don't know enough about King's Field (just have seen videos on it) to say if DS2 should have been that or not. I appreciate the ideas that DS2 wanted to do but I don't appreciate the design of the game.
Having the kingdoms rise and fall while the ages wane and wax is a pretty cool concept. The cyclical nature of it was cool. I also enjoyed the thought of the agility stat determined by Attunement and Adaptation but I feel that the lack of knowing what this stat did really hampered the game. It's almost like Dark Souls 2 forgets its a sequel like how everyone in Drangelic has forgotten about Lordran (if that's really where Drangelic is). We can't be expected to know all these things yet we learned so much from DS1 that adding in a new skill that just says, "Yeah, you get better at stuff" will frustrate people.
Also, the amount of enemies they force you to fight at once is awful. The increased amount of bosses was only seemingly a detriment. I don't mind resusing bosses as DS1 and Sekiro do it plenty. But things like fighting Sif but now Sif is a giant rat and there's a bunch of status-afflicting rats in the arena too is just annoying. Hitboxes were either amazing or dogshit depending on how the game was feeling. Agility did not help this perception either. Getting hit in a roll and being punished for it in DS2 while that same timing for a roll in DS1 would have avoided damage.
Dark Souls 3 does more right but I'm not as crazy about it as I am the original. I enjoyed the Lord of Cinders fight and a more ultimate ending to Age of Fire/Age of Darkness stuff. I didn't really like the Firelink Shrine. I didn't enjoy it being called that because it didn't really seem like it was that and it definitely wasn't connected to the world (physically) like it was before. I just generally disliked that you warped immediately after the opening section of Dark Souls 3. It felt awkward and like it disconnected whatever you were doing from the rest of reality.
Greetings fellow 35MM enjoyer!35MM is indeed a good game! It is a shame that near the end you seem to get a lot of loot and then it kinda.. Ends. Feels like the creator wanted to make it bigger than it is but i did enjoy it.
I even added some stuff to one of the guides out there as the creator of it had missed some stuff found
Edit: And ofc i did 100% of the achievements cause why not!