General Gaming Megathread: What are you playing?

I figured out why they have these three weird companions at Canyon of Titan in Wasteland 2. They put them there in case you made retarded characters that won't be able to pass the checks in LA. I'm still not pleased with the resolution method but the bug fix mod does make the Diamondback guy actually able to be recruited properly even though he sucks.

So I am left with Dan-Q which needs 25 charisma or so to get (way high) or Corran Cain which I don't really need. Long and short of it is this area is designed to make you feel like shit no matter what you do. Do I give the nuke to the rival military? Uhh no. Well then you have a bad ending anyway because this Canyon sucks.
 
I think the main issue with the Mass Effect choice system is that, unless you intentionally pick the obvious worst option all the time, you can easily end up with the same outcome between Paragon and Renegade because of the "Charm" and "Intimidate" mechanics. Also, Renegade Shepard is straight up just a psychotic idiot, there is no way to role play renegade Shepar without just acting like an idiotic edgelord. Some Renegae Interrupts are fun tho, so even with this mostly Paragon Shep I still do them from time to time.
 
Finished Halo 3, mostly done with ODST. I started a game called "Will this one be better than the first game to me?" and so far none of the following games i finished have achieved that. I enjoyed Halo 2 and 3 quite a lot, but they suffer from "the sequels have to be bigger by default because it's a sequel" syndrome and in the process lose that satisfying simplicity of the first game.

For an example from another franchise, Fallout 1 to Fallout 2.
 
Finished Halo 3, mostly done with ODST. I started a game called "Will this one be better than the first game to me?" and so far none of the following games i finished have achieved that. I enjoyed Halo 2 and 3 quite a lot, but they suffer from "the sequels have to be bigger by default because it's a sequel" syndrome and in the process lose that satisfying simplicity of the first game.

For an example from another franchise, Fallout 1 to Fallout 2.
The campaigns definitely aren't as good as CE. I liked ODST's campaign a lot because it felt different yet familiar. ODST and CE are probably my favorite singleplayer wise.
 
The campaigns definitely aren't as good as CE.
I definitely enjoy the spectacle they have from time to time, but CE's restraint for a lack of a better word is more enjoyable to me. The first Flood level in that game is still my favorite level in the series. The game didn't need to do any of what it does in that level, but the fact that setups the Flood so well made it the most memorable level in the series to me.

I legit forgot how great the music is, same for the AI in the enemies. Well, Grunts act like dumbasses because of course they do, and Jackals can do some pretty dumb shit. But Elites and Brutes can be pretty ruthless, at least on the higher difficulties.
 
Playing Mass Effect Andromeda right now. So far I don't see what is so particularily bad about it, I understand it had animation issues on release but my Shepard looked like a Joe Rogan or a Monkey 50% of the time in ME3 at random points when emoting so that isn't a new thing with these games lmao. I am enjoying the idea of the space colonization project and the Remnant technology looks aesthetically interesting and it seems to be doing what ME1 attempted to do in a much more maneagable fashion, I don't end up with 50 copies of the same rifle clogging my inventory for example and it has hot keys. And well, less military stuff on the plot and aesthetic which is a plus for me. Might turn much worse later, who knows?
 
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Yeah I don't see how ME:A is so hated either. Like, the worst dialogue and animation parts are honestly in the first few hours of the game and then I didn't notice any more of it so it might be one of those "it gets better..." kinda games.
 
My MShep normally

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My Mshep at random durting ME3:

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Here is the Citadel DLC picture, Traynor's goddamn arm going through the sofa....

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And this is my Pathfinder Ryder:

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Finished Halo ODST and Halo Reach. The former is pretty solid, albeit way too short, and apparently it was sold at full price back in 2009 which is yikes in my opinion (at like 30 bucks it would have been a steal). Halo Reach was fine but it's easily my least favorite in the Bungie line of Halo games.

About halfway through Halo 4 and i already got plenty to complain about. The Prometheans are just trash, in terms of enemies and weapons. Promethean Knights are possibly the laziest enemy in the series, which is just a bullet sponge. At first i was fighting them like Elites until i learned that they do piss poor damage even on Heroic. So i just run up to them and just pump them full of lead. It's boring. Not to mention their designs, which are just angles with glowing lights, completely unispired. Their weapons are trash as well, just worse versions of Human and Covenants weapons.

Where's the good music? There isn't a single new track in the game that i liked unlike in the previous games which had a lot of good songs. I haven't even heard the main Halo theme once, which sucks because the first trilogy had sections where the Master Chief and the Marines are marching into battle and the Halo theme starts playing to get you pumped up. It was awesome and this game for some reason just doesn't do it. I'm already missing Michael Salvatori and Martin O'Donnel's compositions.

Master Chief talks way too much in this game. In the first trilogy he didn't speak very often, but when he did it carried weight. This game just has him constantly asking questions like a dumbass and it kills the whole badass mystique of the character.

And this is something minor but what happened to the Grunts's voices? They sound incredibly annoying now unlike in the previous games where they sounded hilarious and actually felt like they had personality.

Now i'm seeing why a lot of people don't like the 343 Industries Halo games.
 
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Finished Halo ODST and Halo Reach. The former is pretty solid, albeit way too short, and apparently it was sold at full price back in 2009 which is yikes in my opinion (at like 30 bucks it would have been a steal). Halo Reach was fine but it's easily my least favorite in the Bungie line of Halo games.
While Reach is good, it is the weakest of the Bungie works.

ODST was sold at full price which is a bad thing but you also should consider that every copy came with a Halo 3 multiplayer disc that had all the normal features of multiplayer and forge and whatnot. I can't remember if Halo 3 had "DLC" maps for multiplayer but if it did, the ODST multiplayer disc for Halo 3 came with all that. Something about that part is fuzzy in my memory.

I played one or two levels of Halo 4 back in the day and never continued. Might try it again on PC one day.
 
Reach’s campaign didn’t have the same atmosphere as previous Halo’s and wasn’t quite as fun other than the opening level, which I loved.

It had the best multiplayer for me though for one reason: Forge World

Something that seems to still be an issue to get again sadly.
 
ODST was sold at full price which is a bad thing but you also should consider that every copy came with a Halo 3 multiplayer disc that had all the normal features of multiplayer and forge and whatnot. I can't remember if Halo 3 had "DLC" maps for multiplayer but if it did, the ODST multiplayer disc for Halo 3 came with all that.
That does make the pricing better, but it's still disappointing that the campaign is pretty short because i enjoyed it quite a lot. More levels to flesh out the ODST, specially the ones i can't remember outside of like Buck (because Nathan Fillion), Dare and Romeo, and just longer levels in general because i really liked what the game was going for (detective mystery mixed with an "open world" area).

Finished Halo 4 and this is my least favorite in the series from the ones i played. Reach is much better by comparison. New company takes over production from the company that started the series and releases underwhelming sequels, just another one for the pile.

I played one or two levels of Halo 4 back in the day and never continued. Might try it again on PC one day.
I would give it a try, maybe you'll like it more than i did.
 
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Yeah and what I saw of Halo 5, it looked like a fucking mess. I've played a decent bit of Halo 4 multiplayer and it's.... well it'd be okay if it wasn't expected to be a Halo game but between built in sprint, loadouts, killstreak things (the care package shit), and a few other things, it was pretty disappointing.

Halo Infinite's multiplayer while having built in sprint is overall better. It's the best 343 has put out so far. I have no idea about the campaign but it seems better than Halo 5's from what I've seen of both.
 
I have no idea about the campaign but it seems better than Halo 5's from what I've seen of both.
I have heard this as well. The fact that you don't fight shitty Prometheans alone makes it better than Halo 5's campaign.

Too bad Halo Infinite came out in pieces, the multiplayer at the moment is barebones and broken in a bunch of areas and the multiplayer progression is slow and trash. Plus insanely overpriced skins that can only be obtained with real money, in a game that already asks for money upfront. Like a lot of recent AAA releases, i'm gonna wait a long while before i even consider buying it and that's gonna be on sale.
 
I have heard this as well. The fact that you don't fight shitty Prometheans alone makes it better than Halo 5's campaign.

Too bad Halo Infinite came out in pieces, the multiplayer at the moment is barebones and broken in a bunch of areas and the multiplayer progression is slow and trash. Plus insanely overpriced skins that can only be obtained with real money, in a game that already asks for money upfront. Like a lot of recent AAA releases, i'm gonna wait a long while before i even consider buying it and that's gonna be on sale.
Well the multiplayer component is free but I doubt you're interested in that. That's why I've tried it and not the campaign.
 
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