T
TorontoReign
Guest
Yeah.
Good to hear that because i also didn't liked the tone of Xenoblade 2. There are some idiots that argue that the tone of Xenoblade 1 is not all that different than the one from 2, but after playing 1 recently i can say that's a load of bullshit. And people also like to claim the first game has a similar tone to 2 because it has anime tropes when anime didn't even invent the tropes in Xenoblade 1.Really enjoying Xenoblade 3. The tone is much much much less cringy than Xenoblade 2, the combat gets interesting less than 25 hours in (unlike Xenoblade 2), the Hero Quest system is nice as well, a good evolution of how most JRPGs handle quests with actual visible changes in the world derived from completing a few of them. I have actually spent a lot of time not progressing the main quest after getting introduced to the Hero Quests despite the game not nudging me into it I decided to back track to the begining locations and found that a whole portion of the story had opened up completely optional.
How does the level design compare to 2? I really liked the levels in two so hoping it's still going strong. I'll have to pick it up today.Really enjoying Xenoblade 3. The tone is much much much less cringy than Xenoblade 2, the combat gets interesting less than 25 hours in (unlike Xenoblade 2), the Hero Quest system is nice as well, a good evolution of how most JRPGs handle quests with actual visible changes in the world derived from completing a few of them. I have actually spent a lot of time not progressing the main quest after getting introduced to the Hero Quests despite the game not nudging me into it I decided to back track to the begining locations and found that a whole portion of the story had opened up completely optional.
Good to hear that because i also didn't liked the tone of Xenoblade 2. There are some idiots that argue that the tone of Xenoblade 1 is not all that different than the one from 2, but after playing 1 recently i can say that's a load of bullshit. And people also like to claim the first game has a similar tone to 2 because it has anime tropes when anime didn't even invent the tropes in Xenoblade 1.
Maps are nice and big, lots of little events and secrets to discover, they do hide some stuff behind gating abilities like climbing walls behind plot progression tho, but everything is really well designed.How does the level design compare to 2? I really liked the levels in two so hoping it's still going strong. I'll have to pick it up today.
Don't bother with Infinite (specially if you don't like the first two games), it's a mediocre linear shooter that doesn't understand why the two weapon limit on Halo worked on even a basic level. Plus the story is extremely overrated because it's just a mess that tries way too hard to be deep.I purpose decided to skip on Infinite as I heard the gameplay had been more streamlined for consoles such as two weapons limit which comes with its annoyance (I have no idea that if the player upgrades some guns, then drops them when the player is out of ammo, and then later picks up guns of the same type again if these come with the upgrades).
Plus I did not want to spend more in case I did not like the first two titles.
Don't bother with Infinite (specially if you don't like the first two games), it's a mediocre linear shooter that doesn't understand why the two weapon limit on Halo worked on even a basic level. Plus the story is extremely overrated because it's just a mess that tries way too hard to be deep.
And on the first two Bioshock games, they have with time become worse and worse to me, specially when i play the games that it tried to emulate.
Really do not bother with Infinite just watch it on Utube. Or just play Atom instead.
No, Bioshock 1 and 2. The System Shock games are considerably better, even if you have to deal with some of the jank.Do you mean System Shock 1 and 2?