IGN's Fallout: New Vegas Demo at E3

squeehunter said:
I was waiting for Chris to say "Hurry up and bring your jukebox money!"

I SWEAR TO GOD IF I HEAR THE WORD "RAT PACK" ONE MORE TIME---

Also, why are the gambling games taking up half of the previews? No one says "Hey man you gotta play Fallout! You can gamble and shit!"

Because all the previews are of the SAME THING. Tops Casino and Legion Camp are the only two things they wanted to show you, hence the Rat Pack, the gambling, and all the other repeats.

Have you not seen previews before?

PS: So, Chris Avellone is gay, huh?
 
I would for example really like to have seen Camp McCarran or Hoover Dam, instead of the earlier mentioned locations in the demos.
 
It was nice to see the strip. Its obvious that should be a main focus of the preview since it sets it apart from FO3.

The Hoover Dam would've been a much better locale than the Legion Camp, agreed.
 
OK someone correct me if i'm wrong here, but i saw NPC's taunts outside of dialog as floating text. Fallout 3 didn't support that, did it? You only got to hear them, and it sucked if your first language wasn't English.
 
I'm pretty sure that Fallout 3 had subtitles that you could turn on in one of the options menus.
 
I remember the subtitles option, and i played it with subtitles on, but are you sure they worked outside of dialog? In combat, for example?
 
I have no idea, haven't played the game in quite a while (for obvious reasons).
 
Drifter420 said:
squeehunter said:
I was waiting for Chris to say "Hurry up and bring your jukebox money!"

I SWEAR TO GOD IF I HEAR THE WORD "RAT PACK" ONE MORE TIME---

Also, why are the gambling games taking up half of the previews? No one says "Hey man you gotta play Fallout! You can gamble and shit!"

Because all the previews are of the SAME THING. Tops Casino and Legion Camp are the only two things they wanted to show you, hence the Rat Pack, the gambling, and all the other repeats.

Have you not seen previews before?

PS: So, Chris Avellone is gay, huh?

thats true, even rage interview was more interesting from remote controlled explosive cars to place able turrets you can all build from junk (as in useful mechanical skill)

even the new FO3 weapons and upgrades is much of the same more damage, there you got more unique stuff like boomerang for some gruesome head severing attacks or non nuclear rocket launcher for the purpose of taking destructible environment like watch towers instead of just killing bigger mutants or electric stuff to zap ppl who stand in water

or just little things like lock grinder instead of just lock picking or the combat there they enemies dont just run at you they can use the environment like swing from chains, leaped over rails, crawl under cars etc...
 
The Dutch Ghost said:
I would for example really like to have seen Camp McCarran or Hoover Dam, instead of the earlier mentioned locations in the demos.

I agree only half. While I would love to see Hoover Dam in detail as well, it could ruin some later "exploration"-fun. It was already bad to me, to see the more bad than good screenshot of the upper west side.

So I would really like to keep that thing a kind of secret... Even though I am almost sure, that I will be disappointed from graphical point of view.
 
I can tell the dialogue aspect is somewhat improved. Maybe it's the hype but I can't wait to see how's this game gonna turn out to be. I mean, it can't be as bad as F3 I can tell as much. Well, we'll see I suppose.
 
sydney_roo said:
I mean, it can't be as bad as F3 I can tell as much. Well, we'll see I suppose.

I think it requires a special kind of ignorance to make games that bad.

For a regular person it would be like doing a task bad on purpose while your senses keep screaming to you that you are doing it wrong and you know it.
 
The Dutch Ghost said:
sydney_roo said:
I mean, it can't be as bad as F3 I can tell as much. Well, we'll see I suppose.

I think it requires a special kind of ignorance to make games that bad.

For a regular person it would be like doing a task bad on purpose while your senses keep screaming to you that you are doing it wrong and you know it.
this very arrogant of you to say, us not liking it =/= it was bad, on the contrary it was very successful, all it say's that we wasnt its target audience (which shouldn't come as surprise to you)

you should adapt your expectations to what is, not to what you want it to be, this is why i am skeptical regarding FONV. (or why i think that most ppl here will hate FOOL)
 
First of all mor, it wasn't that serious meant.
Just how I sometimes feel about the situation in gaming world.

Second,

you should adapt your expectations to what is

Hmmmm, no.

That means that I as a fan should never have any expectations to when developers make a sequel to something I like.

Right now you are saying what all the Bethesda fanboys have been saying in the past "You should be happy that they make a sequel at all."

I didn't wait ten years for a bad action adventure with stat building elements that is apparently called a sequel to two games I liked but has nothing in common with it.

All it did was rip those two games off by bluntly copying elements from it and re using them without much thought, and adding stuff that is cringe worthy rather than a good addition.

I don't know about you, but then I rather don't see sequels to beloved franchises at all if the entire spirit of the original is dead in the new game.

Make something original then instead of capitalizing on a famous name.
 
If Interplay wasn't a bunch of fucking failures then Bethesda wouldn't have bought the rights and made this supposedly "crappy" game that is Fallout 3.

Fast-forward through all the bullshit and some of the original devs are working on a game ( New Vegas ) that relates to the originals. Now who can you thank for that?

It's funny when you think about it. Bethesda makes a game that appeals to people who've never played the originals and pissed off the people who played the originals. Then they attempt to let some of the original devs make their own version of Fallout 3 and somehow a lot of the people who played the originals still aren't satisfied.
 
The Dutch Ghost said:
I didn't wait ten years for a bad action adventure with stat building elements that is apparently called a sequel to two games I liked but has nothing in common with it.

All it did was rip those two games off by bluntly copying elements from it and re using them without much thought, and adding stuff that is cringe worthy rather than a good addition.

I think the mistake that Bethesda made was to describe the Fallout game it built as “Fallout 3”…that created an unrealistic assumption from the original fans that this was some sort of sequel to the original games. At least Tactics didn’t do something that foolish, we all knew what Tactics was – a splinted game from the series, and it never pretended to be Fallout 3…
 
The Dutch Ghost said:
you should adapt your expectations to what is

Hmmmm, no.

That means that I as a fan should never have any expectations to when developers make a sequel to something I like.

when it looks like a duck and quacks like a duck... of course you can expect it to be a cow but i doubt that this will do any good...

and with all do respect it was obvious where beth was going and its was obvious who was its target audience...
 
It's funny when you think about it. Bethesda makes a game that appeals to people who've never played the originals and pissed off the people who played the originals. Then they attempt to let some of the original devs make their own version of Fallout 3 and somehow a lot of the people who played the originals still aren't satisfied.

Because they're still making their own version Bethesda's Fallout 3? Sure, it will be better than FO3, but doesn't mean it will be the game we'd want a Fallout 3 to be.

when it looks like a duck and quacks like a duck... of course you can expect it to be a cow but i doubt that this will do any good...

Then why did they call their duck "Cow 3"?
 
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