Stanislao Moulinsky said:
your evil twin said:
Perhaps you know of some reoccuring "easter eggs" that appear throughout a game franchise and yet are obviously not canon parts of that game's universe. Please, enlighten me.
Aliens in Silent Hill.

I guess they are the same that appear in Fallout because you can lay your hands on Alien Blasters and even a Tesla Rifle.
Also, hello everyone. First post.
LMAO! Just checked those UFO endins out:
http://silenthill.wikia.com/wiki/UFO_Ending
I knew that Silent Hill 1 had a UFO ending, and I knew that Silent Hill 2 had a dog ending, but didn't know that they put UFO endings in ALL the Silent Hill games!
Kudos, didn't know any game series had done something like that.
For me those zany Silent Hill endings aren't the same thing as Fallout 1's special encounters. Silent Hill's a supernatural/psychological survival horror game, while Fallout is a an alternate sci-fi universe with plasma guns, and computers that have artificial intelligence despite using tape reels and having a capacity of a few megabytes. It is already an "unrealistic" sci-fi setting like a 50s comic book, so the appearence of aliens is just that taken to the logical extreme. While the appearence of aliens in Silent Hill is a "lol wut" moment.
The alien encounters in Silent Hill would obviously not be taken seriously by anyone playing the game... especially thanks to the very silly nature of the alien encounters. They are drawn pictures/paintings rather than in-game graphics or FMV movie sequences, and they've got stuff like aliens giving thumbs up to the camera, and dead characters springing back to life.
In the first game, to get the alien encounter, you have to activate a special item at various different locations in the game, which you'd only know thanks to a walkthrough or guide. (A normal player would just try activating the item once or twice after finding it and found that it did nothing.) A player experiencing the game "normally" would never encounter the aliens.
In the second game the alien ending is only in there if it is the re-released director's cut, and you can only unlock it if you have already beaten the game, AND it requires you to do crazy stuff you'd only know about from a guide or walkthrough.
In Silent Hill you use it by replaying the game with an unlockable anime girl costume (!), and by repeatedly use a "sexy beam" attack. (!!!)
And the alien blasters, tesla rifle, laser pistol etc can only be obtained when replaying the game, after having already gotten the secret alien endings. They are infinite ammo cheat weapons.
That's rather different to Fallout. It's not like when searching various deserted houses and shops of Silent Hill you have a chance of randomly coming across a bunch of aliens and a tesla rifle!
I've played Fallout 1 twice, firstly many years ago, and also quite recently, and both times I randomly had the alien encounter and got the alien blaster. Thanks to the retro sci-fi nature of the game, it fitted in to the setting and story just fine. Didn't seem easter eggish to me at all.
Other special encounters in Fallout include a tipped over Nuka Cola truck that you can get thousands of bottlecaps from. Is that non-canon? Is there debate as to whether Nuka Cola trucks existed? In Fallout 2 there is a ghoul that describes that same accident.
There's also that guy that sings that can increase you charisma - any reason why a wandering guy that likes to sing is non-canon? The fact that something is in a special encounter doesn't automatically mean it can't be canon.
Fallout 2 made the special encounters far more silly (talking brahmin, three Monty Python sketches, two Star Trek encounters...) but in Fallout 1 they all fit the setting.
Godzilla's footprint? Daft, but Godzilla was a creature brought to life by radiation, so somewhat fits. I guess it is sensible to dismiss it as non-canon - the encounter doesn't even make sense thanks to there being only one footprint, and no reports of a giant monster rampaging through the wasteland. But given the crazy science of Fallout's setting (Giant scoprions! Giant rats!) something like Godzilla isn't too implausible.
Doctor's Who's TARDIS? A very retro bit of British science fiction (which probably wouldn't be recognised by that many American gamers in the 90s) about a guy that travels in time, space and between different universes. Again, a bit silly, but reasonably the Doctor could travel to the Fallout universe. (Something like the TARDIS means unlimited fanfiction crossover potential.) Probably not canon, but not absurd and obviously out-of-place either.
In any case, I think the alien encounter and the blaster fit more into the "nuka cola truck" category of special encounter, since it isn't a reference to any particular movie or TV show, and blaster-wielding aliens fit fine into the 50s comic book theme of the game.
Aliens were supposed to be a very small part of the game, a fun bonus for those that had high luck/explored the wasteland alot/took the explorer perk. It was crazy for Bethesda to make them into a big part of the franchise by having a 5 hour adventure on an alien spaceship. That's dumb. But I'll never call the existance of aliens in Fallout "just" an easter egg.