New Vegas tidbits: Mark Morgan and cinematics

TwinkieGorilla said:



Yes.

Though I wanna stress that I don't mean combat music and main menu music - those, while ok, just don't fit Fallout and whole concept of combat music is flawed. But the ambient music in FO3 is great and in 40 hours I played it I never once felt like changing it or using GNR.

And no, I don't give a shit about your opinion, just like you don't give a shit about mine. Cause that's all that is.Opinion.
 
Fallout 3's OST could've been worse, but it ranks below Fallout 1/2 and even Zur's own Tactics in how well it works for the setting. Then again, Fallout 3 is a more casual, less intelligent game, and it fits that attitude better.

Also, please don't debate people when you don't want to hear their opinion, Paul. That's a lazy attitude towards opinions.
 
This is getting better and better and better! Damn, Mark Morgan is making the soundtrack! Chris Avelone + Mark Morgan...wow! This is like a dream come true! :)

Paul_cz said:
TwinkieGorilla said:



Yes.

Though I wanna stress that I don't mean combat music and main menu music - those, while ok, just don't fit Fallout and whole concept of combat music is flawed. But the ambient music in FO3 is great and in 40 hours I played it I never once felt like changing it or using GNR.

And no, I don't give a shit about your opinion, just like you don't give a shit about mine. Cause that's all that is.Opinion.
Be glad that i am not a moderator here, otherwise i would have banned you for this!
 
Paul_cz said:
TwinkieGorilla said:
Paul_cz said:
FO3 music was great
No.
Yes.
No.

Paul_cz said:
Though I wanna stress that I don't mean combat music and main menu music - those, while ok, just don't fit Fallout and whole concept of combat music is flawed. But the ambient music in FO3 is great and in 40 hours I played it I never once felt like changing it or using GNR.
Fallout 3's soundtrack was as formulaic as could be. It's a good example of how committeeish Bethesda is.

Paul_cz said:
And no, I don't give a shit about your opinion, just like you don't give a shit about mine. Cause that's all that is.Opinion.
As the old man used to say, opinions are like assholes. Everybody has one. And nobody wants to look at the other guy's.

However, there's a very valid reason why some works are considered to be better than others. And it's not because of opinion. Not even because of a generalized opinion. Mark Morgan does better music than I do because of objective facts, and those same objectiv facts can be measured in many ways.

And it's based on those facts that I say that Fallout 3's music is formulaic and doesn't compare in the slightest with the originals'.
 
zioburosky13 said:
Fallout 2, track: Redding.
Nothing beats a good acoustic guitar :)

It's ain't an acoustic guitar.
See the first episode of "The Stand", the opening intro where it shows how all the shit started. Listen to the bacjground music...

Here's the message Mark Morgan left on my wall on facebook back in July

You've got his facebook?
Fuck, I want that! Not as a fanboy, but as a young composer who wants to learn more from someone who's been in this business for a long time.
SOAB, life sucks even harder now.
 
MrBumble said:
OakTable said:
To be quite honest, except for the battle music being a little too heroic sounding along with the main theme, I thought it fit very well.

That's because the game was really forgettable as well...
Forgettable? I can hum the Megaton, Opening Theme, and a few of the other wasteland themes pretty well. Now Fallout 1 and 2's music is forgettable. I can only remember the Modoc theme for some reason. Weird because I've got an equivalent amount of playtime on each game (round 50 hours each).
 
It's what you think, but you are not the ultimate middle. So... this discussion about what's true and what not is irrelevant. I for myself can't stand the Fallout 3 soundtrack, because of it's epicness.
 
Morbus said:
and those same objectiv facts can be measured in many ways.

And it's based on those facts that I say that Fallout 3's music is formulaic and doesn't compare in the slightest with the originals'.

And these measurable objective facts are...?
 
did you played Fallout 1/2 and Fallout 3? If yes then how comes you didnt noticed the huge differences, already with the menue music and the many "orchestral" influences in the soundtracks of Fallout 3. Mind you we are not talking about the 50s songs they hvae in the game. We are talking about the things they composed.

People many times complain Fallouts old soundtracks would be lifeless, almost "boring". Though for me that is one of the reasons why it fits the game. It one one side gives you a feeling for a desolated wasteland and on the other side it doesnt distract you that much from what is important in the game. battlemusic for example isnt that great in such a setting. But thats probably taste.
 
OakTable said:
Forgettable? I can hum the Megaton, Opening Theme, and a few of the other wasteland themes pretty well. Now Fallout 1 and 2's music is forgettable. I can only remember the Modoc theme for some reason. Weird because I've got an equivalent amount of playtime on each game (round 50 hours each).
Amounting for the same time you spent playing Fallout 3, let me guess. And about 7 years in the past. Which would explain the forgetting.

The last Fallout game I played was Fallout 3, I haven't played Fallout since that (I think). And I played Fallout 3 for 45 hours to review it. Why is it that I can't remember any single one of its tunes and you can?

terebikun said:
Morbus said:
and those same objectiv facts can be measured in many ways.

And it's based on those facts that I say that Fallout 3's music is formulaic and doesn't compare in the slightest with the originals'.

And these measurable objective facts are...?
Those by which the reviewers regulate themselves when they make reviews. Generally speaking. There are a few. Originiality is a big point. Not in the genre per se, but in each of the aspects of the music. Originality in structure, in tone, in the instruments employed... Fallout 3's soundtrack is not original. Musical consistency is another very big aspect, and shows how well the composer knows what he wants to make of the soundtrack. It's about how similar each music is to the others, not in terms of instruments or sounds, but in terms of composition. Fallout 3's soundtrack is very inconsistent, although there are a few that stand out as what I'd guess to be the direct creation of the composer. Still, just a few of them. Musical progression without and outside the score is also important, and most reviewers neglect it, most of the times. Except when albums or soundtracks are clearly a series of musics, rather than an amalgamation. I think it's very important to create a sense of progression between different scores, specially in a game. When it comes to progression inside each specific score, a game like Fallout should not have any kind of progression, because you'll be spending a lot of time listening to the scores. Some scores have that, some don't. Composition is very important, and Fallout 3's soundtrack's is generally good to very good. It's only natural, since Zur knows what it does, and the committees can't influence his work in that regard. Normal music would have other aspects to be regarded, and soundtrack has its own: how well it fits the game. I should say that it doesn't fit Fallout 3 well, and it doesn't fit the Fallout setting well. I think we can all agree that that sountrack doesn't pkay well in the original games (thus, it doesn't fit the setting), and being that Fallout 3 is not an accurate visual representation of the world of Fallout, it could hypothetically fit it's setting. I don't think it does, because, looking in an objective matter to what Fallout 3 is, I could imagine a whole different style of soundtrack that would be much more appropriate. Something less melodic, more inspired in punk/trash, something much low tone with glimpses of music here and there. A bit like what Fallout's soundtrack was, but more suturn and unpleasant. I think it would fit Fallout 3, since it's effectively a Fallout game but right after the war.
 
Mark Morgan is the god of music! Never heard anything better than he did. If he really work on New Vegas the game would be great!
 
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