PCZone and PCGamer Fallout 3 previews

Brother None

This ghoul has seen it all
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Hailing back to the pre-E3 hands-on rounds, the PCZone and PC Gamer magazines are hitting the doormats. You've seen most of the PC Gamer preview in Games Radar, but they also tagged on an interview. incognito and daedalusaf give some tidbits from the interview on the BGSF:<blockquote>[incognito] They mention where you get the Vault Combat suit. You get Vault Combat Armor from Moira -- the store owner from Megaton. Apparently she has it on display when you first meet her, she gives it to you as a quest reward(probably for scoping out Super Duper Mart)

[daedalusaf] A run down of the perks listed in the mag: (as much as I can remember. Magazine not with me atm)

Gun Nut - Every level of Gun Nut adds to Small Arms and Repair skill
Major Leaguer (or something to that effect. Don't remember. Little leaguer perhaps?) - Every level adds to Melee and Unarmed (not sure about unarmed)
Daddy's Boy/Girl - adds to Science and Medicine
Quick Learner (or Fast Learner) - Same as old one. Extra xps
Bloody Mess - No intro needed. But also adds a little extra damage
Lady Killer/ Black Widow - extra dialogue options for opposite sex, plus extra damage against opposite sex as well</blockquote>So nothing much new there. Briosa's blog offers goodies from the PCZone preview.<blockquote>I’ve just got my issue of PCZone here in the UK and there’s a TEN page FO3 preview. It’s written by their resident Fallout fan Will Porter and he seems generally happy with the build he’s got. I thought I’d give you a few quotes from the mag if you fancy using them (I can post scans up at some point if you’d be interested in those):

“Is Fallout 3 Oblivion with guns? No, not really. While it’s true that when you enter houses and watch people go about their business it instantly smacks of the last rendition of The Elder Scrolls, it seems that the old Fallout sensibilities and mannerisms are here as foundation and not lip gloss.”

“Having played the game for only five hours, and with many of the hang-ups people had with Oblivion only becoming apparent after 50, I can’t be definitive about this – but in terms of building a modern game on the systems of one that’s now 10 years old, it’s hard to think of how Fallout 3 could have been tied closer to what has gone before.”

He goes on to say it’s the best implemented FPRPG he’s played before; better than Vampire: Bloodlines, Oblivion, and (potentially) better than Deus Ex (which is big news in PCZ, as it’s one of their favourite games ever). He also mentions ‘The Family’ but describes them as Brahmin killers; there’s no talk of Vampires. He says the dialogue and voice acting, while not up there with Fallout, is “a bazillion” times better than Oblivion (he even name checks NMA at this point).

The biggest concern he raises is the house you get in Megaton:

“To me, this seems incongruous to the post-apocalyptic setting – it may have worked in the prosperous boroughs of Cyrodiil, but you honestly feel in Fallout you shouldn’t be able to order in much more than a rusty bucket and a blanket.”

Finally, he says what really stands out in the game is the exploration aspect, you really feel like you’re wandering a desolate, bombed out America.</blockquote>NMA would like to reminder its readers at this point that whenever one of Fallout 3's previewers says "it's not Oblivion with guns" they are directly contradicting the game's makers. Their call, tho'.
 
At the end, bloodlines sucked. But Oblivion too. So...

Better than Deus Ex... I really don't know, if this is even possible.
 
junkevil said:
better than bloodlines? strong words...

Is it?

I mean, if you're talking general quality of game, I too doubt Fallout 3 will exceed, but when we're talking about the absolutely atrocious first-person combat?

Yeah...I'd hope they manage to exceed that.
 
Lexx said:
At the end, bloodlines sucked. But Oblivion too. So...

Better than Deus Ex... I really don't know, if this is even possible.
:yawn:
Right, just more of the typical hyperbole.

Deus Ex, I love it, but the ratio of FPS to RPG is a little skewed. I think of it as a skill based shooter with great writing and dialogue. As a game where decisions have appreciable effects on the world, it's totally lacking.
So I kind of cringe to see Deus Ex used as a metric to judge RPGs since it can hardly be considered one.
 
Why keep up this game of Fallout 3 is not oblivion with guns, but it is, line? Most of the people that the hype is targeting are elated that might be the same as oblivion.

The house idea really breaks the idea that people are barely eking out an exist in a basted wasteland, just barely surviving with what little they have. So while thats happening you buy a hovel and flip it.
 
MacsenMifune said:
Why keep up this game of Fallout 3 is not oblivion with guns, but it is, line? Most of the people that the hype is targeting are elated that might be the same as oblivion.
Because that would be "underselling" it you see.
It's so much more than Oblivion with Guns.

"More what?" would be the apt question.
 
Thats very true, but its funny how many previewers are jumping up and down at the thought of it being Oblivion with guns. The scarier thing would be if it was more dumbed down than Oblivion. Of course there would be still be people around to praise it as Perfection!:crazy:
 
Brother None said:
This one? As I said, Games Radar URL formats always suck.

Nothing on there, regardless.

Right, by 404 I meant that there's nothing there(look, it's Friday, I'm still at work and there's cold Hoegaarden waiting for me at home, how can I possibly concentrate?)
 
Brother None said:
...in terms of building a modern game on the systems of one that’s now 10 years old, it’s hard to think of how Fallout 3 could have been tied closer to what has gone before.
I can think of a few ways. :roll:

Also, better than Deus Ex - nah, I think I enjoyed Deus Ex more than I'll enjoy FO3. Though Deus Ex wasn't much of a RPG, so much as it was simply a damn good game that happened to be a shooter with some light RPG elements. As someone else said, it's a bit of a weird comparison.
 
What i always found strange is that i thought Deus Ex was a shooter, it wasn't until years later i found out it was supposed to be RPGish
 
Brother None said:
NMA would like to reminder its readers at this point that whenever one of Fallout 3's previewers says "it's not Oblivion with guns" they are directly contradicting the game's makers. Their call, tho'.

The "Makers" say that it is because that's great marketing for their game. They're talking specifically to the millions of people who loved Oblivion, not to the hundreds of people who are ready to storm the castle with torches and pitchforks over the line.

Most people who use the line "It's not Oblivion with Guns" like it's a good thing are talking directly to the type of people who frequent these forums and talk an enormous amount of shit about Oblivion.

It's the same line, but two completely different things are being said, to two completely different groups of people. One is saying "All those things you loved in Oblivion? They're back, except better." The other is saying "You shouldn't worry about this game not feeling like Fallout. It does."

I'm not commenting on the accuracy of those meanings, by the way. I'm just talking about intentions.
 
And since when did NMA start treating anything the developers have said on this topic as anything other than absolute bullshit anyway? More of the same.
 
Tyshalle said:
It's the same line, but two completely different things are being said, to two completely different groups of people. One is saying "All those things you loved in Oblivion? They're back, except better." The other is saying "You shouldn't worry about this game not feeling like Fallout. It does."

Then one is lying, because those things are mutually exclusive. Fallout and Oblivion are too dissimilar for both statements to be true.

Look, I know about "talking to your audience", but what people often fail to comprehend is that when you adopt your language to your audience all you should be adopting is your language, not the nature of your statement. "It is" and "it is not" are not adaptations in choice of words, they're two completely different factual statements. So "intended meaning" does not cut it to explain this.

We have a saying in Holland, "to smear butter around someone's mouth". It means telling someone what you think they want to hear regardless of if it is true or not. That may well be what we're looking at here. What we're not looking at is being honest while picking the right terms for the right audience.

I don't care what Will intended that statement to mean, he is contradicting Todd Howard by saying it. And hell, since contradiction seems to be the key word on this topic, why should I trust either one, really?
 
Tyshalle said:
the millions of people who loved Oblivion
Wow. So you can prove that millions of people actually 'loved' Oblivion rather than just bought it due to hype and inflated (probably paid for) review scores?

As for this 'intended meaning', Fallout fans have dealt with too much bullshit over the years to fall for that. Or, for that matter, to not already smell it a mile away. Putting up with Herve Caen alone was enough for a major boost to the olfactory system's sensitivity to it.
 
Sounds like they have a problem of staying on message, maybe the suits want to push the idea that Fallout 3 is like Oblivion to up sales, while Todd and his ilk push the differences to show they aren't a one trick pony?
 
Can someone explain how houses are going to work? Is it going to be like in Oblivion? Or what?
 
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