Stupid fallout experiences...

telling the father his son died in the well then reading the walk through and finding out he is some where else and alive.
 
I Picked the jinxed perk in fallout 2 and stole the moltov cocktail From the greeter guy in Klamath (I Had a pretty low luck too) but anyway...

I Tried to throw it at the greeting guy and threw it. I Ended up setting myself on fire and dying forgetting to save and having to do the temple of trails over.
 
farlard said:
I Picked the jinxed perk in fallout 2 and stole the moltov cocktail From the greeter guy in Klamath (I Had a pretty low luck too) but anyway...

I Tried to throw it at the greeting guy and threw it. I Ended up setting myself on fire and dying forgetting to save and having to do the temple of trails over.

I am greatly amused

Would this be in the same vein as the testicle fungus guy? Well except for the fact that you died.
 
Ah-Teen said:
farlard said:
I Picked the jinxed perk in fallout 2 and stole the moltov cocktail From the greeter guy in Klamath (I Had a pretty low luck too) but anyway...

I Tried to throw it at the greeting guy and threw it. I Ended up setting myself on fire and dying forgetting to save and having to do the temple of trails over.

I am greatly amused

Would this be in the same vein as the testicle fungus guy? Well except for the fact that you died.
Testicle fungus guy?Whom do you speak of?

Otherwise i concur. i laughed for like 12 days
 
Testicle fungus guy is the dude in F2's Vault 13 who tells you his fucked up life story of misery and pain.

Now, my own experiences..

I played through Fallout 2 without any patches at all and thought that a car trunk following me around was some sort of silly easter egg. :roll:
 
Spent god knows how much time trying to figure out how to kill Iguana Bob (quest/dialogue style, not super stimpack style) without turning the entire Hub hostile. I just couldn't accept the fact that all I could do was blackmail him, and figured there HAD to be a way to take him the hell out.
 
AFAIK there's none. They didn't finished that quest, those pricks :(

much love <3
 
~; said:
1- Die in The Glow for radiation.

2- Make Phoenix Implant with Doctor Andrew, and die for auto-doc error.

3- Get Pariah dog to my team. :roll:

I loved getting the pariah dog! Yeah eventually I had to spend an hour to kill him but it was so awesome while I had him. After him I played a jinxed character just to have some more fun.
 
I saved my game within the moat at the gunrunners' place. When I reloaded the savegame (after testing various dialogue choices) I was standing on that narrow bridge, the guard was back and blocked my way out, and my followers blocked my way in :D
 
Thinking of killing the Hubologist in NCR.
Arm the dynamite. Try to plant it. Fail. Reload.
Arm the dynamite. Try to plant it. Fail. Reload.
Arm the dynamite. Decide my steal skill isn't high enough yet. Walk away. Forget that the dynamite is armed.
Go talk to Dorothy. Go inside to talk Jack out of blowing himself up.
I blow up during the conversation.
Way to be convincing.
 
Misteryo said:
Go talk to Dorothy. Go inside to talk Jack out of blowing himself up.
I blow up during the conversation.
Way to be convincing.

Oh man, that cracked me up. :D

Can't really remember anything funny. It was rather frustrating though when Ian blocked me somewhere in V15 and I had to start the game over...
 
I was under levelled in FO2 Military base and got overwhelmed by Death Claws.

I tried to do Hand to Hand Combat with old Frank Horrigon and got killed in his first burst shot.

Missed 3 bozar burst in a roll when fighting Enclave random encounter and got killed, which each misses I thought to myself 'there is no way I will miss the next shot I got 200%++ in my Heavy Weapon'.
 
Misteryo said:
Thinking of killing the Hubologist in NCR.
Arm the dynamite. Try to plant it. Fail. Reload.
Arm the dynamite. Try to plant it. Fail. Reload.
Arm the dynamite. Decide my steal skill isn't high enough yet. Walk away. Forget that the dynamite is armed.
Go talk to Dorothy. Go inside to talk Jack out of blowing himself up.
I blow up during the conversation.
Way to be convincing.

:rofl:

Yours takes the cake. Most of the funny things here are bad luck, but yours had to do with player ineptness.

Unfortunately I have nothing to add that isn't particularly interesting.

Sincerely,
The Vault Dweller
 
The Vault Dweller said:
player ineptness.

Yep. That's exactly where most of my funny stuff comes from.

There's also numerous times when I just accidently clicked the wrong dialogue choice and ruined a quest or turned somebody hostile. But most of those I just reload.

Misteryo
 
ran in the maze in the enclave, the one with the electric floor, undamaged. Started to receive shocks, got nervous, ran up and down the maze as a chicken with no head, unable to find a way out, stupidly pressing always the same terminals. Forgot to go to the inventory and heal... and died in humiliation.
 
When Fallout 1 was finally released (after I must have played the demo about a zillion times in agonizing anticipation), and I met this cool guy named Ian and thought, "Hey, great! A hired gun! Just what I needed!"

So then I get over to V 15, and find this nifty submachine gun. My thinking: "Hmm. My character is doing pretty good with just the pistol and crowbar (most awesome melee weapon sound prior to the Louisville Slugger), so why don't I give this Ian guy the SMG? Yeah. That'll make him *totally* bad-ass!"

So like, 12 quick-loads later, following 12 instances of Ian basically going, "Oh, look! A tiny little rat! I'll just fire a full burst RIGHT INTO YOUR BACK and hope one of the bullets hit it!", I decided that Ian was never ever EVER again allowed to hold any form of automatic weapon.

Much later, I find this cool power armor stuff, thinking, "Well.. I know I said never, but hey, he can't really hurt me anymore, so what the hell..."

The VERY next encounter (which happened to be a random run-in with mole rats)... Ian decides he doesn't like Mr. Mole Rat, and...

"Dogmeat was critically hit for some ungodly number of damage, which would probably be enough to kill The Master!"

Yeah.

Now while I was annoyed when he was killing *me* over and over and over, this was *Dogmeat*! How dare he!

So before the obvious reload, I saved in a new slot. I then killed Ian about 400 times in every possible way I could think of to punish him, and take out some frustration. I then loaded the save prior to his assassination of my trusty canine companion, looted all my stuff from Ian's inventory, and gunned him down for real, abandoning his corpse in some random hex of desert.

Bastard.. Shoot MY dog, will you. Hrmph!

-Wraith
 
WraithUV said:
So like, 12 quick-loads later, following 12 instances of Ian basically going, "Oh, look! A tiny little rat! I'll just fire a full burst RIGHT INTO YOUR BACK and hope one of the bullets hit it!",


Best description of Ian's combat settings ever. :rofl:

I then loaded the save prior to his assassination of my trusty canine companion, looted all my stuff from Ian's inventory, and gunned him down for real, abandoning his corpse in some random hex of desert.


Epic justice, I did the same to sulik after he kept running away and doing similar things with the SMG.
 
Back
Top