FearMonkey
Vault Senior Citizen
Autoduel76 said:Its Wasteland. Not Fallout.
We've hashed over most of this dialogue issue many times since funding ended. Its not trying to be the same type of game that Fallout is, in terms of dialogue- and it shouldnt. Its not the kind of game you are going to be able to create a diplomat character and avoid the majority of combat. Its not the type of game you are going to be able to develop relationships with NPCs through the tone of your voice. Its a party based system that isnt going to develop the personalities of your rangers by dialogue choices. You will improve standing with NPCs and factions through your actions, not the tone of voice you use.
Its going to be more combat-centric and puzzle solving than Fallout. The keyword dialogue fits well with the continuation of the Wasteland franchise and even the paragraphs from the original.
Now, if they use the same system for Torment, that would be a legitimate gripe. But that type of dialogue was never on the in the cards for Wasteland
Exactly right. People have said this is going to be the real Fallout 3, but it isn't. It's going to be the real Wasteland 2 and that's what I'm hoping for.