Same could be said for the opposite. Except that one of those two option make sense. Unless proved otherwise i stick to the option that makes sense. There is no proof that flying rose elephant don't exist, but i still believe that they don't.
Since when is choosing to believe something that isn't even implied when the opposite is heavily implied to be true the logical choice? THERE IS NOT IMPLICATION THAT IT'S DIFFERENT AND HEAVILY IMPLIED TO BE THE SAME! Here are the images of both the F3 & F:NV survival guides:
http://fallout.wikia.com/wiki/Wasteland_Survival_Guide_(Fallout_3)
http://fallout.wikia.com/wiki/Wasteland_Survival_Guide_(Fallout:_New_Vegas)
It must be one hell of a coincidence that the NV survival guide has the exact same NAME and COVER and FONT as the one from F3 and that it's the rarest skill book meaning that it must be new and not prewar or from the Core Region as it would be mass produced by now. I get that you don't like Fallout 3, but ignoring the logical conclusion just so you can ignore it is pretty strange to say the least.
So it justifies sending people to their death in a place there is thousands of mines. Wouldn't make more sense to go into a landmine factory and get landmine blueprints and manual ? Or ask the doctors or people that are used to treat people wounded from mines ? Or reach those wounder to learn how they got wounded ?
Is there a landmine factory in Fallout 3, if you know I'd love to know where, and where are the doctors in Megaton who treat landmines? I didn't think that the civvies of Megaton had to worry about landmines so much, what with only one town in the whole CW being filled with them. And people outside the CW could use the landmine chapter of the book so you can't use the last part of that sentence as an example in your argument. Anyway, the book mentions how to "disarm" a landmine and how to make them yourself, not what to do if you blow your leg off.
Does she need to risk more lives to gather information she could have through other means ? Does it makes sense to you that she doesn't care for people life and want to talk about survival ? Don't tell me it is just the mines. It is the same thing for half of her quests and even informations you can get from her computer. There is a consistency on the writters part (at least on that characterization) to makes sure she is the most unlikely person to make that book. And even if somebody else made that book, and she had the opportunity to read it, she would still risk her life or those of the others for little reasons, and not even be aware about it, because it is what she is at the very core.
Where are all the prewar computers which tell everybody how to survive? Do you think that when people are scavenging for food and machinery they would take every opportunity to read every computer they come across? It might sound likely until you remember that the last 147 computers you read just had generic nonsense on them, what would make you think the 148'th computer have something useful. Most of the computers ingame have nonsense on them unless they open a safe or door or something, good luck finding any survival tactics within those computers or burnt books. She's writing that book for a reason and in doing so you have to get your hands dirty.
There is no book about survival that have a more generic title. If you find a book called "book of history" in London and find another book called "book of history", in Sydney, you will automatically assume it is the very same book ? Second, there is the fact i mentioned earlier that they need items for book skills. It was easier to take an existing item and change a few stats, than creating a new item. They spared time that they could use doing other stuff, like quests, or C&C.
It's heavily implied to be the same one! In a series like this, you can't just introduce something with the same title and just hope the audience figures out it's different, you say if it is! And just because it's a "generic title" dosen't mean it's not the same one. You still haven't told me why Obsidian didn't say, imply, hint, or do anything that would imply it's different.
Doesn't change the fact that Wasteland people spent centuries surviving in the Wasteland they live in, while the LW spent his whole life in a safe place that has no relationship with the Wasteland, was built before the Wasteland ever existed, and only contain book, database and knowledge that make no mention of a world that existed after they were built. Not mentionning the fact that vault 101 never had to learn those outdated informations, as they were never supposed to leave the vault. Even the movie introduction outright say it.
Like I said, anyone can learn survival! Some better than others. Learning a language or culture than others can take years for some. Learning how to properly tie a bandage could take a couple hours, a day at most. The book helps tackle some of the more complicated tasks, if building a successful settlement is as easy as you interpret , I'd love to know how. And also, why does the Vault Dweller from Fallout 1 get a pass on this? He was in the LW's exact same shoes and I see NOBODY bitching about everything he did with little trouble at all.
So that justifies sending a 19 year old kid out into a minefield to disarm said mines? The ones that no one in the wasteland apparently knows how to disarm?
Nobody in Megaton does as nobody implies they do (and they have jobs around town, they can't just head out to the wasteland for something that might kill them) and the LW is new in town so this is a golden chance for Moira. Besides, the WSG was a dream of hers and she only really started to work on the book recently so she probably didn't care the LW was from a vault, she probably didn't want the opportunity to slip out of her hands. Your wording also indicates that being a 19 year old makes the LW too incompetent for jobs around town, the apocalypse make people grow up fast.
What books are there about survival in a hostile situation (not even a wasteland) in a vault which was never intended to open?
Like I said, the LW's new in town, she has a dream, the LW can help with the dream, she probably wasn't thinking straight (and by the sound of her voice when she first talked about the WSG, she probably wasn't). Besides, so what if the vault was never intended to open? Just in case, have the vault have survival information. Just because we don't expect something doesn't mean that precautions can't be taken. Zombies don't exist but we have Zombie Survival Guide's, the Zombie Research society and Mathematical modelling of an outbreak of zombie infection, as unlikely as a outbreak seems. In a vault designed to stay closed, it's not a stretch that they would have some survival info regardless.