Why Robert Edwin House is the best hope for the wasteland and humanity

Yeah, you're right. Now that I read my post again, there's so many information that I repeated. I've edited it so it's easier to skim through.

But I'll also have to be blunt here, I've actually repeated my points across this thread far too many times. I guess I'm so tired of doing that, so I'll suggest before anyone start addressing my points again, I'd ask you guys to take your time and read the whole thread before actually posting something.

Thanks Black Angel :salute:, I'm sure I'm not the only on who will appreciate the effort. I also know the woes of spinning tires in a thread trying to ensure my own perspective is understood. Sometimes a long post is required to do so.

This conflict between Yes Man and Mr. House is indeed an interesting one, considering the types of characters involved and how backing either one can drastically change the future of New Vegas.
 
Okay, I can see this has become an exercise in selective reading. I was right not to get too invested.

Honestly, this thread went waaaaay over the limit. I added some parts myself, but trying to read and categorise all those quotes is a job for a few hours at least. And since I am busy, I am going to leave it be as well.
 
I think you both are being too negative, yes the thread did get a little "long winded" but that should go to see that we all enjoy discussing the topic with each other.

If you have additional information or counter points to add I beseech you to do so.
 
I think you both are being too negative, yes the thread did get a little "long winded" but that should go to see that we all enjoy discussing the topic with each other.

If you have additional information or counter points to add I beseech you to do so.

I would love to spend 5 hours going through this thread and categorising it into some semblance of sense. Also, to answer some of Black Angel counter arguments, but I am afraid I am too busy in the upcoming month to do so. My studies take a lot of time and I just don't have time to do so.

Also, I was thinking of starting a thread Yes man vs House
 
I mean, it's bound to happen that you DO need to invest quite a bit in a discussion of which thread is titled, 'Why Robert Edwin House is the best hope for the wasteland and humanity'. Either you actually sit down and get serious, or get out of here. Just look at the previous pages; Dr Fallout kinda missed a page or two, and then he repeated some of the arguments that I've countered, that I was forced to repeated my counter arguments. And then the thing that is happening here has also happened before; Dr Fallout kinda lose focus and interest that he 'surrender' and agreed to disagree instead, although he persevered much longer than you (Ediros) or even NMLevesque (at least you've put up much more counter arguments, Ediros).

Also, you already kinda made a discussion of Yes Man vs House here when you put up some points to favor Yes Man. However, I'd like to use this opportunity to bring up your argument from this thread. There, you said:
Ediros said:
To me, the best solution to stop NCR and Legion and make Mojave prosper is to blow up both trade routes with Nukes, thus stopping their conquest and making them focus on something else. Then actually you can rebuild the Mojave and not worry about any major threats. That is why I go for independent.
Now, let me put 2 and 2 together and connect this particular point of yours with those where you argued that Yes Man would become better than House (given time, too, no less). On top of my reply to that argument of your is that thrad, I would say it would deem Mojave in particular to an absolute failures, because the most important thing about Yes-Man is that it needs all of the information from Lucky 38's mainframe, which belonged to Mr. House. Yes-Man definitely could only rely on House's initial plan, or at least calculate variations and derivations of it, but the most important would be to NOT piss off nor severing ties with its main source of resources (like income, trades, workers, etc etc), which is the NCR. And while nuking both the NCR and the Legion doesn't seem to incur negative fame from both of them (which is weird), I'd argue the NCR would be super pissed off especially since the Long 15 is their main route to the Mojave and New Vegas.
 
I mean, it's bound to happen that you DO need to invest quite a bit in a discussion of which thread is titled, 'Why Robert Edwin House is the best hope for the wasteland and humanity'. Either you actually sit down and get serious, or get out of here. Just look at the previous pages; Dr Fallout kinda missed a page or two, and then he repeated some of the arguments that I've countered, that I was forced to repeated my counter arguments. And then the thing that is happening here has also happened before; Dr Fallout kinda lose focus and interest that he 'surrender' and agreed to disagree instead, although he persevered much longer than you (Ediros) or even NMLevesque (at least you've put up much more counter arguments, Ediros).

Also, you already kinda made a discussion of Yes Man vs House here when you put up some points to favor Yes Man. However, I'd like to use this opportunity to bring up your argument from this thread. There, you said:

Now, let me put 2 and 2 together and connect this particular point of yours with those where you argued that Yes Man would become better than House (given time, too, no less). On top of my reply to that argument of your is that thrad, I would say it would deem Mojave in particular to an absolute failures, because the most important thing about Yes-Man is that it needs all of the information from Lucky 38's mainframe, which belonged to Mr. House. Yes-Man definitely could only rely on House's initial plan, or at least calculate variations and derivations of it, but the most important would be to NOT piss off nor severing ties with its main source of resources (like income, trades, workers, etc etc), which is the NCR. And while nuking both the NCR and the Legion doesn't seem to incur negative fame from both of them (which is weird), I'd argue the NCR would be super pissed off especially since the Long 15 is their main route to the Mojave and New Vegas.

What can I do? I can't resist all that sweet loot, especially Scorched Sierra Power Armour - That thing is insane. That's one of the main reasons I do that, no offence to the NCR, but I like their gear, which you can not obtain unless you use console commands, which makes it all feel pointless instead. Also, I still love that perk if you leave E-de behind (10% damage is a lot).

Honestly, I agree with you, nuking both sides is really, really dumb and doesn't help New Vegas in the slightest in a short term. Fame does, though. Even with best reputation (level 3 positive reputation, level 0 negative) you get at best to the mixed, which means if you were neutral then you get branded as terrorist and shoot on sight. Though, I would argue the whole Lonesome Road is a bit dumb.

Also, NCR is already pissed off by losing the Dam at this point, so I would imagine that they would try to stop people wasting money in New Vegas, cut off the trade, thus starving off the Strip and killing most of the Strip's income. Then they could just come in and take over. Look at how corrupted the people in world of Fallout are. In quest 'Beyond the beff' that is one of the outcomes, where one of the brahmin barons stops trading with Ultra Luxe and will make cannibalism get worse with time. And considering a bunch of those asshole have a say in almost everything, it looks pretty poor for Mojave whether House or Yes-Man wins.

And if you nuke only one side, the other gets massive advantage, so you either Nuke neither, thus letting them tire themselves out or you nuke both, thus stopping them from advancing.

Also, 'Beyond the Beef' there is small sidequest, where you either help get revenge on Heck Gunderson or convince a guy to let go off the vengance. He says that he was pretty much forced on a gun point to sell his ranch to Heck, so yeah.

Yes man, can also run projections and House needed to run a ton of them too. But, let's leave it at that. One thing that bothers me in Lonesome Road how little consequences it has got. I mean, outside of reputation hit, you are as good as you were, with some top tier gear. Most likely result of being rushed by bugthesda.
 
Also, NCR is already pissed off by losing the Dam at this point, so I would imagine that they would try to stop people wasting money in New Vegas, cut off the trade, thus starving off the Strip and killing most of the Strip's income. Then they could just come in and take over. Look at how corrupted the people in world of Fallout are. In quest 'Beyond the beff' that is one of the outcomes, where one of the brahmin barons stops trading with Ultra Luxe and will make cannibalism get worse with time. And considering a bunch of those asshole have a say in almost everything, it looks pretty poor for Mojave whether House or Yes-Man wins.
They might get pissed off, but they won't be AS pissed off if you nuke their route to advance eastward. No matter if you support House or Yes-Man, both need to keep President Kimball alive so him (and to an extent, General Oliver) would take the blame for the campaign's failure. Even House would predict a dip in revenue for a few months in advance, maybe half a year tops. But after that, money would start pouring and perhaps even more than ever. In no way the NCR could ever cut off the trade with the Mojave because, remember, the Mojave is self-sufficient enough to contain a massive farmland like NCR Sharecropper Farm (the NCR need that farm in the Mojave because of the famine back west), and I imagine more like that would be established on good soil across the Mojave. Coupled that with all of those clean water from Lake Mead and Colorado River, AND the most important of them all: electricity from the Dam.... you get what I'm saying. Mr. House established the strongest position in the trade with the NCR, and made them an offer they couldn't refuse.

As for corrupt Brahmin Barons, remember that Hanlon called out Kimball's and Oliver's incompetency, and is elected as the new Senator of Redding. I'd say with a powerful man like him in NCR Ruling Council, they would soon be able to solve themselves of their internal problems.

And if you nuke only one side, the other gets massive advantage, so you either Nuke neither, thus letting them tire themselves out or you nuke both, thus stopping them from advancing.
Yeah, but you also have to consider this. The world of Fallout.... I'm sure as hell that even though it's been 200 years since the Great War, they all understand such a power contained within even a single nuclear warhead that's enough to put an entire nation like the still-growing NCR to the torch. A man who holds the access to such power would be recognized to be a powerful man, because with a single motion the man can wipe out a civilization even if it wouldn't be on global scale of Great War. But in the world of Fallout.... the actual act of dooming a nation or two to yet another nuclear holocaust would definitely paint the man as a cruel, selfish, insane person who either didn't learn from past, or just a batshit insane psychopath who had finally 'done it' and would do it again if the man want it. I'm sure it has been said before, and said better than I do here. You can argue that it's dumb, but it's the message that Lonesome Road meant to deliver, and not just to give the player some opportunity to put a nuke above someone's head, or to finally give a real form to Ulysses, or to give some restricted background for the Courier. Too bad, like you said, LR was disappointing because the overall impact (not just to reputation) felt pretty much negligible.

Also, 'Beyond the Beef' there is small sidequest, where you either help get revenge on Heck Gunderson or convince a guy to let go off the vengance. He says that he was pretty much forced on a gun point to sell his ranch to Heck, so yeah.
Yeah, and when Hanlon becomes the Senator of Redding, I can see this kind of shit likely won't happen ever again.

Yes man, can also run projections and House needed to run a ton of them too. But, let's leave it at that.
Yeah, but Yes-Man needs to be hooked into Lucky 38's mainframe to actually do that, AND to also include all of House's information to the equation. Have you reread what you typed in previous page? Here, I quote it for you:
Ediros said:
You can do the same thing with House, blow up Lucky 38, destroy his securitrons, damage his reactor, but Yes-Man can just jump from body to body. Heck, nothing happens no matter, how many times you kill Yes-Man. Yes-Man comes out on top of here, one way or another. And do I have to remind you, how many securitrons there are, and how many Lucky 38s in the world? Hint, hint, the difference is quite big if you ask me. EVEN DURING BATTLE FOR HOOVER DAM HE CAN JUMP FROM SECURITRON TO SECURITRON, SO DESTROYING LUCKY 38 WON'T KILL HIM.
 
Yeah, but Yes-Man needs to be hooked into Lucky 38's mainframe to actually do that, AND to also include all of House's information to the equation. Have you reread what you typed in previous page? Here, I quote it for you:

I am only going to address this one for now.

You cling to what I wrote like crazy. My point was both Yes man and House lose if they both lose lucky 38. However all one needs to kill House is to step in, crack 2 pcs and blow his head off, unlike yes man who can just jump from body to body.

Also, you go independent Yes man hooks up to lucky 38 and takes over. Your point?
 
My point was both Yes man and House lose if they both lose lucky 38.
That's..... not what you said? You said, "You can do the same thing with House, blow up Lucky 38, destroy his securitrons, damage his reactor, but Yes-Man can just jump from body to body.", implying that we can blow up the Lucky 38 and destroy the securitrons BUT Yes-Man "can just jump from body to body EVEN if we blow up Lucky 38 and destroy the mainframe". To support your point there, you asked me "how many Securitrons there are, and how many Lucky 38s in the world?", which means you're still arguing that Yes-Man can still do it's job even if Lucky 38 is destroyed, 'as long as there are still securitrons'. But if that's not what you're saying, well....

Also, you go independent Yes man hooks up to lucky 38 and takes over. Your point?
Then my previous point still stands. Which is:
Black Angel said:
One thing about either going for House or Independent is, there's really not that much difference between either one. When you hook Yes-Man's defective program to the entire network to let him take over in place of House, you're exposing Yes-Man to whatever risks you can think of that might happen to Mr. House. The only difference is that now House's visions and wits are now lost.
 
That's..... not what you said? You said, "You can do the same thing with House, blow up Lucky 38, destroy his securitrons, damage his reactor, but Yes-Man can just jump from body to body.", implying that we can blow up the Lucky 38 and destroy the securitrons BUT Yes-Man "can just jump from body to body EVEN if we blow up Lucky 38 and destroy the mainframe". To support your point there, you asked me "how many Securitrons there are, and how many Lucky 38s in the world?", which means you're still arguing that Yes-Man can still do it's job even if Lucky 38 is destroyed, 'as long as there are still securitrons'. But if that's not what you're saying, well....


Then my previous point still stands. Which is:

Oh that one. Well, in a way, yes, that is a problem, I agree. However, I would like to point out some other interesting tibits. However, despite NCR having access to Strip and monitoring House they were not capable of cracking his security. And Yes-Man should be pretty safe, considering it took around 40 seconds to disable a bug Courier plants in lucky 38. Of course, no system is unbreachable, but if House could last for so long and he does in endings, I think Yes-Man should do the same.

Actually, let's bring it a step further. House wins, NCR trades, nukes not launched, yada, yada, yada. Even with NCR presence diminshed, House was not hacked and Vegas annexed, unlike some settlements in Fallout 2. If House, could do that, why Yes-Man could not? Both are exposed to similar risks, yet he never failed. In fact, in order to hack House network Benny needed a securitron, so NCR's attempts to hack him will most likely fail, unless they do same. Considering they will kick out followers unless you play out the things just right, thus most likely stopping them from doing so. And let us remember Hildern, who is ready to unleash a horde of parasite zombie fungus on NCR, because he wants fame and money.

Though, I get why you got that impression. My point was that it's easier to kill House than get rid of Yes-man, but let's leave it at that.

Also, regarding some previous posts:
They might get pissed off, but they won't be AS pissed off if you nuke their route to advance eastward. No matter if you support House or Yes-Man, both need to keep President Kimball alive so him (and to an extent, General Oliver) would take the blame for the campaign's failure. Even House would predict a dip in revenue for a few months in advance, maybe half a year tops. But after that, money would start pouring and perhaps even more than ever. In no way the NCR could ever cut off the trade with the Mojave because, remember, the Mojave is self-sufficient enough to contain a massive farmland like NCR Sharecropper Farm (the NCR need that farm in the Mojave because of the famine back west), and I imagine more like that would be established on good soil across the Mojave. Coupled that with all of those clean water from Lake Mead and Colorado River, AND the most important of them all: electricity from the Dam.... you get what I'm saying. Mr. House established the strongest position in the trade with the NCR, and made them an offer they couldn't refuse.

As for corrupt Brahmin Barons, remember that Hanlon called out Kimball's and Oliver's incompetency, and is elected as the new Senator of Redding. I'd say with a powerful man like him in NCR Ruling Council, they would soon be able to solve themselves of their internal problems.

About the Sharecropper Farms, actually that's not entirely correct. It's true they supply the NCR, but not the one back west, straight from Wiki and a direct quote: "It's NCR owned farmland. It produces a lot of the crops that supply McCarran and the Dam. The farmers are all civilians, though. They work the farms, and in return they get a safe place to stay and clean food and water. Some of 'em aren't all that grateful, though."

Also in Fallout 2, if you did things right, which is not confirmed to be canon, but it could be and most likely is, considering how much did NCR expand: "Relations between the Slags and residents of Modoc flourished. Between the two peoples, Modoc prospers and becomes a major farming community, supplying all the outlying regions with food"

So, it's not as much farms that keeps NCR citizens alive, rather it keeps their troops and civilians in Mojave well stocked with vegetables. While, I am not denying that NCR is reliant on the DAM, but the water from Lake Mead goes to Sharecropper farms and is mostly meant for NCR in Mojave. So, basically what I am saying is, it will hurt NCR and it's citizens to lose the dam, with electricity becoming most likely a major problem, with Broken Hills running out of Uranium and all that fun stuff. However, I wouldn't be surprised if there were some power plants back in the NCR at this point. I mean, can you imagine a whole country without electricity until they reached Hoover Dam? I mean, Vault City did have working Fusion Generator, so yeah.

Also Gecko – Fallout 2: "Optimizing Gecko's power plant became the first step in forging a spirit of cooperation between Gecko and Vault City. Gecko's increased power production became instrumental in helping Vault City's expansion. The harsh xenophobia of many of Vault City's leaders faded into obscurity while ghoul and human labored side-by-side to create a center of learning and tolerance where once had stood only enmity and distrust"

Of course, it's nothing more, but an assumption, but I think it rather safe to asssume, it is correct. Sure, NCR citizens could riot with lack of energy, but with some proper politics and media coverage, like with Great Khans they could simply say that they were betrayed by Mr.House after protecting him from the Legion for many years.

He is still just one man. Those barons are most likely stuck in a deep web of different arrangements, so I think even him will have a hard time cracking that. Rather I believe, the region Hanlon rules is both peaceful and fair Also, after spending so much time under so much pressure, I doubt he is going to jump the gun to deal with corrupted goverment. He is simply tired by the conflict and Mojave draining them dry.

Yeah, but you also have to consider this. The world of Fallout.... I'm sure as hell that even though it's been 200 years since the Great War, they all understand such a power contained within even a single nuclear warhead that's enough to put an entire nation like the still-growing NCR to the torch. A man who holds the access to such power would be recognized to be a powerful man, because with a single motion the man can wipe out a civilization even if it wouldn't be on global scale of Great War. But in the world of Fallout.... the actual act of dooming a nation or two to yet another nuclear holocaust would definitely paint the man as a cruel, selfish, insane person who either didn't learn from past, or just a batshit insane psychopath who had finally 'done it' and would do it again if the man want it. I'm sure it has been said before, and said better than I do here. You can argue that it's dumb, but it's the message that Lonesome Road meant to deliver, and not just to give the player some opportunity to put a nuke above someone's head, or to finally give a real form to Ulysses, or to give some restricted background for the Courier. Too bad, like you said, LR was disappointing because the overall impact (not just to reputation) felt pretty much negligible.

I will add something more. The fact, that you either destroy the nukes or let them launch. You can't stop them, unless you sacrifice E-de and then the silo still blows up, losing all the arsenal. I mean, just a threat of having those nukes would keep NCR and legion at bay, but noooo, we have to use them no matter what.

You see, it's a bad choice one way or another, but if I remember correctly, there aren't enough Nukes to destroy the NCR or the Legion, rather it targets the trade routes and closes their access to Mojave.

Or at least, that's how I saw it, considering the fact that Ulysses said: "Not enough Nukes to kill, just cut it's throat". So, really, I can see your point. Nuking both sides is bad idea, but really, the game should award you for you know stopping the apocalypse? It's really disappointing, no sense of acknolwegement or rewards, except some minor increase in reputation...
 
My point was that it's easier to kill House than get rid of Yes-man
Sorry, but I just get it. Your comparison is unfair. To get rid of Mr. House, you can just kill him in his cryogenics, but then you compare it to Yes-Man 'literally invincible' because "if you destroy its securitron, it can just jump to another one." Except, when you argue that you can kill Mr. House in Lucky 38, then you can pretty much do the same with Yes-Man by destroying the processor or important computer part(s) that's vital to sustain Yes-Man's program in the mainframe.

About the Sharecropper Farms, actually that's not entirely correct. It's true they supply the NCR, but not the one back west, straight from Wiki and a direct quote: "It's NCR owned farmland. It produces a lot of the crops that supply McCarran and the Dam. The farmers are all civilians, though. They work the farms, and in return they get a safe place to stay and clean food and water. Some of 'em aren't all that grateful, though."

Also in Fallout 2, if you did things right, which is not confirmed to be canon, but it could be and most likely is, considering how much did NCR expand: "Relations between the Slags and residents of Modoc flourished. Between the two peoples, Modoc prospers and becomes a major farming community, supplying all the outlying regions with food"

So, it's not as much farms that keeps NCR citizens alive, rather it keeps their troops and civilians in Mojave well stocked with vegetables. While, I am not denying that NCR is reliant on the DAM, but the water from Lake Mead goes to Sharecropper farms and is mostly meant for NCR in Mojave. So, basically what I am saying is, it will hurt NCR and it's citizens to lose the dam, with electricity becoming most likely a major problem, with Broken Hills running out of Uranium and all that fun stuff. However, I wouldn't be surprised if there were some power plants back in the NCR at this point. I mean, can you imagine a whole country without electricity until they reached Hoover Dam? I mean, Vault City did have working Fusion Generator, so yeah.
Still, the Sharecropper Farm was established under the premise of Thaler's Act. Even if they're not actually supplying any of the produce or surplus, sooner or later the NCR back west will need that farm. Hildern said, when the Courier ask:
The Courier: "NCR has a food shortage?"

Hildern: "Not yet. But our government understands the value of proactive thought. Our studies project an imbalance between production and consumption. Or, for a layman such as yourself - not enough food, too many mouths to feed. Mass starvation. In a decade or so."
It's too bad we didn't really know what happened of Modoc when we play New Vegas, but Hildern pretty much said what's needed to be said about NCR food supply. As much of a hack he is, he still gets his funding directly from NCR government, and in years to come they will have food problem and they will need Mojave's clean soil for some extra farmlands. Or, well, whatever desirable results that Hildern promised them.

As for Vault City.... is it confirmed that they've been absorbed by the NCR?

Of course, it's nothing more, but an assumption, but I think it rather safe to asssume, it is correct. Sure, NCR citizens could riot with lack of energy, but with some proper politics and media coverage, like with Great Khans they could simply say that they were betrayed by Mr.House after protecting him from the Legion for many years.
Except you have to consider that the Mojave Campaign has turned to become extremely unpopular after 7 years of no success. Again, Mr. House has calculated, and re-calculated, all of the possibility that might happen when Kimball is alive or not. If you kick their ass at the Dam, the NCR would see that it's not House's fault, but rather Kimball's (and Oliver's) for dragging the Campaign too long that they pretty much overstayed their welcome. Even Hanlon called them out in one of the ending slides, instead of directing the blame to Mr. House.

Besides, if you argue it this way, then the NCR could simply more easily do the same because they were betrayed by New Vegas, now under the rule of a nobody who thinks he/she/it can do whatever they want because they have a robot army.

He is still just one man. Those barons are most likely stuck in a deep web of different arrangements, so I think even him will have a hard time cracking that. Rather I believe, the region Hanlon rules is both peaceful and fair Also, after spending so much time under so much pressure, I doubt he is going to jump the gun to deal with corrupted goverment. He is simply tired by the conflict and Mojave draining them dry.
A one man with lots of experience. Think about it, you're the guy who insist that a one man like the Courier can outmatch Mr. House, why not a guy like Hanlon outplay and outwits corrupts among his homeland's government? And him tired of the conflict AND working to undermine the entire campaign has already positioned him in a place against the government in one way or another. If someone were to somehow connect the dots of what happened with all of those falsified reports.... well, I doubt Hanlon would want to stop at just becoming a Senator.

I will add something more. The fact, that you either destroy the nukes or let them launch. You can't stop them, unless you sacrifice E-de and then the silo still blows up, losing all the arsenal. I mean, just a threat of having those nukes would keep NCR and legion at bay, but noooo, we have to use them no matter what.

You see, it's a bad choice one way or another, but if I remember correctly, there aren't enough Nukes to destroy the NCR or the Legion, rather it targets the trade routes and closes their access to Mojave.

Or at least, that's how I saw it, considering the fact that Ulysses said: "Not enough Nukes to kill, just cut it's throat". So, really, I can see your point. Nuking both sides is bad idea, but really, the game should award you for you know stopping the apocalypse? It's really disappointing, no sense of acknolwegement or rewards, except some minor increase in reputation...
Yeah, indeed. For a DLC that's supposedly have much more impact to the main game than the rest of the other DLCs, it's ultimately disappointing. Should've added more ending slide with a variations on whether or not you nuke one, both, or neither.
 
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Lonesome Road is a weird dlc, maybe it's one of CA's worst ideas. Bombing the Long 15 is really a blow to NCR, but there's the train lines that Chomp Lewis' gang is building. Vegas can also be accessed by Northern Passage. And the Long 15 itself can be used by citizens of NCR immunes to radiation (Ghouls and SM). Obviously they can only do this after the second dam battle, but it's not like it's not about to happen.

It would have been better to have altered the script a bit and made Ulysses bomb Shaddy Sands. Imho.
 
Anyone else find Mr. House's obsession with snow globes almost symbolic to how he wanted New Vegas to be?

A snow globe in the wasteland.
 
Mr. House is the best character in New Vegas.

Fite me.
I'm honestly torn between Mr. House and Raul. Mexican mechanic/cowboy (er, "vaquero") rad-zombies with all the sarcasm aren't exactly common.

Meanwhile the businessman-despot doesn't quite have the same novelty, although he certainly gets points for the whole near-immortal genius bit and setting up shop in VEGAS of all places.
 
House's ego is even bigger than Caesar's. Have you read the man's obituary? (Which he WROTE HIMSELF)
 
House's ego is even bigger than Caesar's. Have you read the man's obituary? (Which he WROTE HIMSELF)
To be fair, with the creation of RobCo--a nationwide industrial/economic juggernaut--a post-war recovery plan, the reconstruction/restoration of Vegas (to a degree, at least), and the fact that supposedly he was one of the minds behind a fair number of still-operating combat and civil-service robots, AND the whole near-immortality thing he achieved...

You gotta admit, the guy's earned some bragging rights.

Meanwhile Caesar read a history book, started enslaving tribals, and built up an "empire" that is highly unlikely to survive his death while also eschewing the higher-tech weapons and showing limited competence when combating opponents that aren't mere isolated tribes.
 
To be fair, with the creation of RobCo--a nationwide industrial/economic juggernaut--a post-war recovery plan, the reconstruction/restoration of Vegas (to a degree, at least), and the fact that supposedly he was one of the minds behind a fair number of still-operating combat and civil-service robots, AND the whole near-immortality thing he achieved...

You gotta admit, the guy's earned some bragging rights.

Meanwhile Caesar read a history book, started enslaving tribals, and built up an "empire" that is highly unlikely to survive his death while also eschewing the higher-tech weapons and showing limited competence when combating opponents that aren't mere isolated tribes.

Leaving pre-war matters out of the picture, what has he really achieved post-war?

He started with a semi-intact pre-war city and in 200 years turned it into a den of vice which does more harm than it does good. It's ran by three mafia families, who profit of other people's misery and financial ruin. Vegas isn't much better off than any other city in the Fallout universe.

For all the robots he has at his disposal, his influence seems very limited considering he needs agents to do achieve anything outside the Strip. Not only that, even on the Strip he has no clue of what is happening. The White Gloves are cannibals, the Tops owner Benny is scheming against him and so are the Omertas. Without the Courier siding with him, he's completely outplayed.

Ontop of that, he doesn't seem to be willing to share his great perk, technology, with anyone but those inside his own little snowglobe (that symbology is no coincidence). Examples include the ending slides, which make it clear that the upgraded securitron army is used to oppress the citizens of New Vegas, and the way House expects the Courier to handle HELIOS One; not sharing it with anyone, but hoarding it for himself.

I fail to see what House has done that's particularly praiseworthy.
 
Leaving pre-war matters out of the picture, what has he really achieved post-war?
Black Angel said:
Short version: He's got shit done, all by himself and in rather short time. In 7 years he rehabilitated 3 groups of tribal, cleaned up and rebuilt at least some parts of Las Vegas ruins while restoring them to a working order, just in time to welcome the NCR, AND made a treaty with them to restore Hoover Dam and keep the Legion at the east side of Colorado River. And then during the 7 years before the game begin, he kept the NCR at bay from annexing any parts of Mojave Wasteland, while simultaneous worked hard to recover the Platinum Chip. The search for the Chip, as argued in earlier pages of this thread, was a rather aimless and blind search for something so small that was lost for 200 years and could've been anywhere, yet it was found anyway and managed to move as close to Mr. House as Goodsprings, with the only 'error' in the plan not considering that Benny is a wild card. All of that, coupled with what we see in the ending slides (provided we did the 'right' thing), I wholeheartedly believe that Mr. House can achieve whatever it is he planned once he gained full control of Hoover Dam without the NCR breathing down his neck.

Long version: Just read this entire thread, and also Einhanderc's posts above."

He started with a semi-intact pre-war city and in 200 years turned it into a den of vice which does more harm than it does good. It's ran by three mafia families, who profit of other people's misery and financial ruin. Vegas isn't much better off than any other city in the Fallout universe.
How is it does more harm than it does good? And correction; he didn't transform the ruins of Las Vegas to New Vegas in 200 years. He did it in 7 years time, from 2274 to 2281 (which is the year the game started). He lose consciousness from trying to prevent the nuclear warheads from hitting the Mojave Landscape, remember? And only awoken sometime during 2138, but bid his time until opportunity arises for him to enter the world stage.

And remember, those three mafia families were former tribal and gangs who don't know shit about properly rebuilding civilization turned into proper managers of fully working post-apocalyptic casinos. If you think them been making profit off of others' misery and financial ruin as something inherently bad or whatever, you haven't been paying attention.

Also, New Vegas is probably the best city in the Fallout universe. It's located strategically nearest to Hoover Dam, probably one of, if not THE, biggest source of energy and electricity at the time. Not to mention it's located in Mojave Wasteland, which is thanks to Mr. House, largely spared from the aftermath of the Great War, means lots of good soil for farming and the still available body of water purely clean and not irradiated. Why do you think NCR and Caesar's Legion been hot at conflict all this time?

For all the robots he has at his disposal, his influence seems very limited considering he needs agents to do achieve anything outside the Strip. Not only that, even on the Strip he has no clue of what is happening. The White Gloves are cannibals, the Tops owner Benny is scheming against him and so are the Omertas. Without the Courier siding with him, he's completely outplayed.

Ontop of that, he doesn't seem to be willing to share his great perk, technology, with anyone but those inside his own little snowglobe (that symbology is no coincidence). Examples include the ending slides, which make it clear that the upgraded securitron army is used to oppress the citizens of New Vegas, and the way House expects the Courier to handle HELIOS One; not sharing it with anyone, but hoarding it for himself.

I fail to see what House has done that's particularly praiseworthy.
And all of this has been discussed so many times since the beginning of this thread. I suggest you pick up the nearest counter-point in previous pages and start over from there man.
 
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