Why Wasteland 2 will beat Fallout 3?

  • Thread starter Thread starter Arin Matthews
  • Start date Start date
I don't see how W2 would 'beat' Fallout 3 in any way, either. They'll be very different games, not exactly comparable.

/edit: Oh, and welcome to NMA. Don't let some of the idiots fool you, many folks here are actually open minded about Fallout 3. Just don't expect to convince them that Fallout 3 is factually better than 1/2/NV by simply claiming it to be so.
 
Because unlike fo3, it's game.
fo3 isn't game it's just script with story.
not actual game but just shooting meaninglessly and reading story.

on the other hand, WL2 is game. you should find the answer your self, do it your self and the game answers your action.
that's the difference.
 
Based on your super strange argumentation, many games are no games at all.
 
Lexx said:
Based on your super strange argumentation, many games are no games at all.

^THIS.

I hope you never come across an arcade. Those are the best non-games ever (?)
 
as a RPG I mean. :roll:
Quest marker, auto journal, linear quest, linear dungeon and etc.
there's nothig left player to do as a playing RPG.
Yeah it would be strange and narrow definition of RPG but I feel like too many RPGs are just fake.

and without RPG part, only thing left fo3 for game is shooting but
fo3 is poor game as a shooter too.
 
After the last gameplay video I think it will suck...big time. Man this kickstarter thing it's not as cool as I thought. :/
 
I don't like the atmosphere! too much colourful for the setting. And why did they choose the square grids? Do you like that anyway? :/
 
George32027 said:
I don't like the atmosphere! too much colourful for the setting. And why did they choose the square grids? Do you like that anyway? :/
The square grids aren't that strictly implemented, and if you don't like the atmosphere... Well, it's Wasteland and not Fallout. The setting simply is a bit more colourful.
 
woo1108 said:
as a RPG I mean. :roll:
Quest marker, auto journal, linear quest, linear dungeon and etc.
there's nothig left player to do as a playing RPG.
Yeah it would be strange and narrow definition of RPG but I feel like too many RPGs are just fake.

and without RPG part, only thing left fo3 for game is shooting but
fo3 is poor game as a shooter too.

I understand why you don't like the shooting or quest markers, but what i don't understand is how the quest are linear. Is it because they don't show you a slide of what happened at the end? Also how are the dungeons linear, is it because they are not mazes?
 
No because quests aren't connected each other.
a thing can be linear or non-linear because they are connected.
but if the things are not connected, it can't be non-linear nor linear.
it's just collection of minigames

dungeon of TES are just aisle to fight enemy nothing more than that. that's not a good dungeon. but that's enough for hack&slash game. but as a hack&slash, fo3 isn't that good so it's not a good dungeon game.
 
woo1108 said:
dungeon of TES are just aisle to fight enemy nothing more than that. that's not a good dungeon. but that's enough for hack&slash game. but as a hack&slash, fo3 isn't that good so it's not a good dungeon game.

The dungeons were also good for exploring, you know?
 
no, it's boring to explore.
nothing to explore actually.
If you like to feel what is dungeon exploring,
just play Daggerfall, Ultima underworld, Wizardry , etc.
not just oblivion, fo3, skyrim, etc.
 
I usually add my own imagination to exploration in Beth games. As a Roleplayer, it's the only way to spice up stuff, but if someone would see me while I'd play that... I don't think I'd be writing this from my home but probably an Asylum... shit, I'm hearing a siren.

I kind of like what I saw from Wasteland 2 as of now. The "We don't judge what you do, the wasteland will." about the Karma thing. God, they bought me with that. For me, F3 feels like an attempt on making a S.T.A.L.K.E.R. like Fallout, but failing at it big times.
 
Arin Matthews said:
I don't see how but a lot people seem to think so.

It's difficult to compare the two because they differ so drastically, but the things they share, mostly story and RPG elements, Wasteland 2 promises to deliver, whether it will or not has yet to be seen. But Fallout 3 is definitely not the standard they're trying to beat, it would probably be more difficult to try to do worse than FO3 in those aspects then it would be to do better.
 
LonesomeDrifter said:
For me, F3 feels like an attempt on making a S.T.A.L.K.E.R. like Fallout, but failing at it big times.
So much this.

I just want to say that Wasteland was really, really enjoyable game (it wasn't Fallout, it was something completely different and yet very interesting and fresh, at least for me, someone, who played Wasteland *after* Fallout 1 & 2), while The Elder Holodiscs 3 was just a failed attempt on making another Stalker. The game had *nothing* to do with the first two Fallout games (well, let's see: Fallout 3 had no "post nuclear" feel whatsoever in comparison with F1, neither "role playing game". They just took the Fallout world and maked a shooter, so if I'd have to choose between F3 and any of Stalker games, I'd definitely go for Stalker).

Also, the gameplay of Wasteland seems to be very nice and graphics are quite pleasing, since there is no "Fallout" in the title. It's "Wasteland", guys, you cannot expect it to be "another Fallout game". I enjoy every new info I get about this game.
 
woo1108 said:
Because unlike fo3, it's game.
You mean, its a game that you enjoy.

George32027 said:
After the last gameplay video I think it will suck...big time. Man this kickstarter thing it's not as cool as I thought. :/
Kickstarters are a terrible idea, its a really long term preoder. Which benefits the developers the most. They get payed in advance and enjoy a healthy interest rate, while you get less then usual packed in some vague idea.

There is a reason why the six month rules was invented i.e. don't buy a game in the six month after its release, so you can look at hype free reviews, so that you skip all the release issues and maybe if the game is crap get it on sale...

With Kickstarter, assuming that they finish development at all, at some point in time(likely after their goal date), and by that point you are still interested in this specific title(have time for games at all) and didn't spoiled it by reading too much about it on the forum. You get a game that you may not like the direction the devs took in terms of content, theme, quality, graphic style etc. For all of that you likelly payed more than you'd pay otherwise.

I have to hand it to Fargo, he is a marketing genius, he said exactly what the fans of good ol' RPGs have been creaming to hear for years, but also he played to the superiority complex toward mainstream gaming. OOhhh Fargo shut up and take my money :roll:
 
Look back at Arin Matthews' posts again you guys. It's like a trolling formula: "New hotly anticipated game will beat(?) hated game." "Because I heard that. (Literally nobody has said or will say that ever again.)" and then just wait for the replies to roll in.

I'm not sure how that benefits him, but I think we should be keener than that around here, everyone.
 
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