Eh. You missed the topic... again. Traveling on worldmap and open pvp / turn based combat are not the same.
Lexx said:And don't tell me you want ___________. That's bullshit.
mor said:yes they are because the target audience response for both will be:
Lexx said:And don't tell me you want ___________. That's bullshit.
and rightly deserved, for example FOnline TB is brahmin shit, there is no tactics or anything to it, it just the same 4 guys standing in the middle waiting for the poor noobs to spawn in the middle![]()
as for pvp, you gotta love the random encounter, you lvl 2 noob proud you finally get a weapon and manged to kill 2 scorpions drop dead with a shoot to the eye from some lvl 21 guy who dropped in on you...
or the same russian suicide bomber or the guy with plasma grande who stands behind the tent in ncr, throw and run and let his friends to pick up the loot.
but even if done right, i mean real turn-based tactics, spawn points, hard cover, elevation, companion control, "fast plan orders" and AI that at least dont suck.
still it will fail time and time again in MMORPG open world with big groups and big maps, at best its will be good for MP with small squad/map sizes and obviously SP, which reminds me when was the last TB title since the 90-05 rush?
if you wish i can show you some very innovative and original setting and you can see yourself its wont work for TB...
as for open PVP, here its because of the golden rule of MMORPG {It's "people". You can write legibly. Don't bother crying about it.} play for achievements/progression/loot so at lest you must have no go zone and other limitation as zones for specific levels etc...