Deathclaw hunting tips

Languorous_Maiar said:
So why not give yourself infinite carry weight?
Man, it's real life stuff, like organising some things in your backpack or so...
But seriously, if you can't benefit from specific perks because of options you picked, you shouldn't complain about them.

I only fail to see the benfit of it, not that I actually hate it. You all seem to think that no matter the situation, pack rat is the god perk of carry weight perks. I hate that people assume that when that is wrong. There are benefits, true, but none of them can actually help you kill a deathclaw, whereas being able to blow one to bits quickly will help.

At the end of the day, if I Blow your brains out with an AMR, it won't matter whether or not you have pack rat, as you would be dead. Same with any enemy in the game, best to kill them before you get killed, and Pack Rat, in my opinion, fails to help you kill the enemy quick.
 
Languorous_Maiar said:
If you thinks that Fallout is only about killing, maybe playing Rage or something like that?

I am only saying that if a deathclaw is coming after you, pack rat is not as godly as you think it is.

survival, by any means, is more important than reducing the weight of stuff that should hardly affect encumberance anyways.
 
Yeah. Just stop. You went from being mildly self-centered to just full-blown inconsiderate and bigoted. The way you play is all that matters. The way you play determines what's important. The way you play is the core to determining what's beneficial and what's not. You play it, so it's not fair to call non-Hardcore "easymode". You play it, so ammo shouldn't encumber you. Jesus, just... the level of rapid-fire self absorption in such quick succession was astonishing.

Play the game as you see fit. You're not "wrong" in wanting to do that. But you ARE wrong about everything else, because your particular choices leave you so bereft of any perspective that you just don't know what you're talking about... only you continue to assert your views as if you do. So just stop. Please. Play the game, have your fun, keep your opinions to yourself.
 
SnapSlav said:
Yeah. Just stop. You went from being mildly self-centered to just full-blown inconsiderate and bigoted. The way you play is all that matters. The way you play determines what's important. The way you play is the core to determining what's beneficial and what's not. You play it, so it's not fair to call non-Hardcore "easymode". You play it, so ammo shouldn't encumber you. Jesus, just... the level of rapid-fire self absorption in such quick succession was astonishing.

Play the game as you see fit. You're not "wrong" in wanting to do that. But you ARE wrong about everything else, because your particular choices leave you so bereft of any perspective that you just don't know what you're talking about... only you continue to assert your views as if you do. So just stop. Please. Play the game, have your fun, keep your opinions to yourself.

I am just telling you all from the perspective of the title, deathclaws. I fail to see how taking pack rat perk helps in killing a deathclaw before it can get to you.

I understand that Pack Rat allows you to carry more stuff by reducing the weight of lightweight items that have very little use aside from weapon repair kits (face it, most of the stuff that benefit from it do not really need the perk unless you lug thousands of them around), but I fail to see how effective reducing item weight is when increasing your total maximum weight does the same thing, but is more useful. or even not picking items you do not need up so you have more room for heavier weapons/armors.
 
I will give you guys a scenario, and you are to tell me how in the world Pack Rat helps solve that scenario with you still relatively alive:

You are tasked by someone to take out a group of deathclaws because this group killed your employers buddy/lover. You already have the most powerful gun you can find, and the most powerful ammo in your arsenal for that gun. How does Pack Rat help to kill the deathclaws outside of allowing you to take more ammo where dropping some of your heavier equipment will do the same thing?
 
Why you're connecting Pack Rat perk into hunting DC?

Eh. I just mentioned it, when you said some bullshit about weight in FNV...

I NEVER said that pack rat is useful in killing them, so please, maybe stop already?

The longer a weapon can go without needing repairs, the more stuff you can carry without the mountain of repair kits. Seems like an advantage to me.
It's original "bad" one post, leading to that pointless discussion.
Here, you're saying thay you have SOME sort of problems with weight, cause not having repairs kits - having more of something other items.

You're even going more with it, looking at those posts:
I was talking about food and stuff. You know, the items that actually keep you alive.
There is also ammunition in Hardcore, not to mention that some people carry a weapon for all occasions (As in, a different weapon for sniping, another for mid-range combat, and a third for CQC, or Close Quarters Combat).

But when I mentioned about perk, you're started talking that there are not problems with weight.... but your previous posts are saying otherwise. "Failing" at that logic even more, you connected pack rat into hunting deathclaw, for some weird reason.
 
Languorous_Maiar said:
Why you're connecting Pack Rat perk into hunting DC?

Eh. I just mentioned it, when you said some bullshit about weight in FNV...

I NEVER said that pack rat is useful in killing them, so please, maybe stop already?

Aren't deathclaws fast, and isn't being over encumbered an easy way to get killed by them?

I know you did not say it, but implied when you talked about how it was for all the weight issues, including ammo in hardcore, which is solved by not carrying a lot of heavy gear.
 
EnclaveKnight said:
Languorous_Maiar said:
Why you're connecting Pack Rat perk into hunting DC?

Eh. I just mentioned it, when you said some bullshit about weight in FNV...

I NEVER said that pack rat is useful in killing them, so please, maybe stop already?

Aren't deathclaws fast, and isn't being over encumbered an easy way to get killed by them?

I know you did not say it, but implied when you talked about how it was for all the weight issues, including ammo in hardcore, which is solved by not carrying a lot of heavy gear.
Top hunting gear is usually heavy. The ammunition is also very heavy (you need a lot of bullets to down a Deathclaw), so Pack Rat can give you the edge in ammunition capacity, and it allows you to carry a heavy-duty Deathclaw killer, such as the Anti-Materiel Rifle.
 
The Sixth Ranger said:
EnclaveKnight said:
Languorous_Maiar said:
Why you're connecting Pack Rat perk into hunting DC?

Eh. I just mentioned it, when you said some bullshit about weight in FNV...

I NEVER said that pack rat is useful in killing them, so please, maybe stop already?

Aren't deathclaws fast, and isn't being over encumbered an easy way to get killed by them?

I know you did not say it, but implied when you talked about how it was for all the weight issues, including ammo in hardcore, which is solved by not carrying a lot of heavy gear.
Top hunting gear is usually heavy. The ammunition is also very heavy (you need a lot of bullets to down a Deathclaw), so Pack Rat can give you the edge in ammunition capacity, and it allows you to carry a heavy-duty Deathclaw killer, such as the Anti-Materiel Rifle.

and sometimes the best weapon is not heavy. I cleared quarry junction with a hunting rifle on hard (not hardcore though, I despise real-world hunger, sleep deprivation and thirst in my fallout). Of course, I was using Armor piercing rounds, so that helped.
 
EnclaveKnight said:
The Sixth Ranger said:
EnclaveKnight said:
Languorous_Maiar said:
Why you're connecting Pack Rat perk into hunting DC?

Eh. I just mentioned it, when you said some bullshit about weight in FNV...

I NEVER said that pack rat is useful in killing them, so please, maybe stop already?

Aren't deathclaws fast, and isn't being over encumbered an easy way to get killed by them?

I know you did not say it, but implied when you talked about how it was for all the weight issues, including ammo in hardcore, which is solved by not carrying a lot of heavy gear.
Top hunting gear is usually heavy. The ammunition is also very heavy (you need a lot of bullets to down a Deathclaw), so Pack Rat can give you the edge in ammunition capacity, and it allows you to carry a heavy-duty Deathclaw killer, such as the Anti-Materiel Rifle.

and sometimes the best weapon is not heavy. I cleared quarry junction with a hunting rifle on hard (not hardcore though, I despise real-world hunger, sleep deprivation and thirst in my fallout). Of course, I was using Armor piercing rounds, so that helped.
But, with hardcore mode on, how could you have carried the rifle and your ammunition without sacrificing too much space? Why, the Pack Rat perk! And without hardcore, you could carry two thousand pencils around, if you would need them.
 
The Sixth Ranger said:
But, with hardcore mode on, how could you have carried the rifle and your ammunition without sacrificing too much space? Why, the Pack Rat perk! And without hardcore, you could carry two thousand pencils around, if you would need them.

I went in with only between 100-200 armor piercing rounds, and still got them all. Deathclaw Promontory, will add to the ammo number, and use my same approach. Only weight I have is from a bunch of Vault suits I am carrying around, and other stuff. Fail to pick up a bunch of stuff I do not need.
 
EnclaveKnight said:
The Sixth Ranger said:
But, with hardcore mode on, how could you have carried the rifle and your ammunition without sacrificing too much space? Why, the Pack Rat perk! And without hardcore, you could carry two thousand pencils around, if you would need them.

I went in with only between 100-200 armor piercing rounds, and still got them all. Deathclaw Promontory, will add to the ammo number, and use my same approach. Only weight I have is from a bunch of Vault suits I am carrying around, and other stuff. Fail to pick up a bunch of stuff I do not need.
200 rounds would have weighed you down massively on hardcore mode. Pack Rat fixes that, but it is more of a proper use of logistics then a combat perk.
 
Eh.. actually, without Jsawyer.esp, you don't have to use packrat to gain extra weight since basic carry weight is quite high.
 
The Sixth Ranger said:
EnclaveKnight said:
The Sixth Ranger said:
But, with hardcore mode on, how could you have carried the rifle and your ammunition without sacrificing too much space? Why, the Pack Rat perk! And without hardcore, you could carry two thousand pencils around, if you would need them.

I went in with only between 100-200 armor piercing rounds, and still got them all. Deathclaw Promontory, will add to the ammo number, and use my same approach. Only weight I have is from a bunch of Vault suits I am carrying around, and other stuff. Fail to pick up a bunch of stuff I do not need.
200 rounds would have weighed you down massively on hardcore mode. Pack Rat fixes that, but it is more of a proper use of logistics then a combat perk.

11 pounds? That's heavy, combined with a bunch of stuff that I am carrying because I know it will be useful (Vault suits for a quest mainly, along with health restoring items). plus the heaviest things I usually carry are guns and armor, I usually only carry a knife or something for melee purposes.
 
I always shoot them in the head from stealth with my Cowboy Repeater, then stay hidden until the coast is clear. I keep doing this until they're dead (even though it can be time consuming). If I get bored and don't feel like waiting around, I'll shoot them to get their attention, then punch them with my Ballistic Fist a few times until they're dead. I just make sure to stock up on Stimpaks before taking them on, hahaha.
 
Well this is one hell of an discussion.

If I may just point out a few things:

1. The pack rat perk does not direclty help you kill things, but the game isn't all about killing, a lot of neccesary stuff you need to carry around are affected by the pack-rat perk.

2. The pack-rat perk is not really useful if you play on normal mode.

3. Taking the pack-rat perk does not affect your chances of killing a deathclaw. I mean you could easily carry a fatman with you no matter if you have this perk or not, killing deathclaws isn't relevant.

So my conclusion: If you play on hardcore and likes carrying lots ammo or other stuff with you the perk is perfect. If you doesn't play on hardcore or just doesn't use a lot of guns and ammo this perk isn't that useful.
 
Hi! I have a question related to fallout 1 and exactly about mother deathclaw. Is there any specific tactic to defeat her? Because I have brotherhood armor (the green one) and laser rifle (energy weapon skill: 100) and about 50 steampacks. And she still kills me. I give her only about 10-20 damage while I can give a crit up to 100 to usual deathclaws. Thank you!

P. S. Sorry for posting a question related to fo1 in new vegas section. I just didn't want to create a whole topic because of that little question. Anyway we're talking about deathclaws here.
 
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Thank you! :) I almost killed that creature but when it was "almost dead", fallout crashed :D Maybe I'll try tomorrow.
 
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