Fallout 3 pirated, videos spread

Well, I have just watched the first 2 videos. I think it still looks like it will be a fun game. I know, you are all shocked! :) I am still looking forward to it. IT isn't on the same line as the originals, and I wasn't expecting it to be, but I think it will succeed at my primary intended goal-To enjoy playing it and have some fun.

Guess I can get ready for all the "head up my ass" comments now.
 
Paul_cz said:
Well, one thing is for sure - Liam Neeson was a REALLY, REALLY bad choice for major character. Like, REALLY bad.

I liked his voice acting, but the animation didn't match. I'm not sure what games have had good animation AND were sandbox/BIG games. I just know my favorite animation was in Soul Reaver 2. I love that series.

thefalloutfan said:
Ah there were other videos.

My opinion:
...

-The overseer just ran into the lockers...

...

Anyway, yeah...

I think someone already mentioned this, but I think he was just trying to find a weapon. I dunno. Still I think the person playing the game didn't have a good grasp of it. I think they played Halo too much.

Sorrow said:
EnglishMuffin said:
Hmm, you know I will be honest, I wonder if your first companion could have been amata if he hadn't killed her father. I also wonder if that could have grown to be a love interest.
I also wonder if there's an option of raping her and selling to a whorehouse.

MOD IDEA!! Someone write that down :P

Bernard Bumner said:
Beelzebud said:
Starting out as a baby has got to be one of the dumbest ideas i've ever seen implemented in a game. I really can't believe this is Fallout 3 footage I'm watching...

A baby? A fucking baby?

I thought there was reasonable novelty value in it for a first playthrough. The character creation/vault section was one of the better of Bethesda's ideas, because it provided them with the ideal opportunity to explore some of the issues of vault life - a nice way to explore the duality of a safe, but ultimately utterly restricted, existence. Of course, opportunities can be badly missed...

someone else said:
First game ever to do that, I think it was a good idea, you will play 100 percent of this guys life.

actually the idea of starting as a child is a good one, I think the whole childhood part is going to be fun (for the first time.)

what saddens me is the way the AI is said to be...

I actually liked the idea. I mean it's better than just getting off a boat, having amnesia, or whatnot. It's different at least for me.

I'm still haven't been swayed one way or the other. It's been too long since I even tried to play Morrowind, I never even beat the game. The organization of the quests was just clunky and awkward.

I always liked KOTOR and Mass Effect's system of listing quests under goals or whatnot. It was a very nice system. I wonder how the save system will work in this game. Mass Effect organized the saves by the characters' names that you played.

Of course if that same system is done here. People WILL have to repeat the tutorial area in order to have separate saves.


One other thing, whoever was the baby and couldn't have the SPECIAL book was just stupid. They kept looking in the chest and/or going into the pen, probably thinking the dad would come back if they did.

I'm still preordering it with $5 at a local store and then renting it when it comes out. If I hate it, the $8.53 is better than paying $60 for a game that's not for me.
 
I'm probably going to buy it, even if it is for research (currently studying 3d animation and I like the look of some of it).
Also it's only 25 pound sterling for the pc version which is nice and cheap.
 
If you are studying 3D animation, then I highly recommend NOT using a Bethesda game as an example of anything but bad animation.

If you want to see good animations play a Valve game like the Half Life 2 episodes, or Team Fortress 2.
 
Texas Renegade said:
Guess I can get ready for all the "head up my ass" comments now.

lol... Yeah, I am leaving my pre-order intact too. In my little 'review' I splashed up on this topic, I think the gameplay elements and style will keep it entertaining, and the voice acting really does seem fine, but it's just those animations and stuff... Luckily that same stuff looks a lot better when using VATS. That really was almost enough for me to say 'no way' though. It's the one reason I didn't even bother trying out Oblivion. I saw those animations and funky NPCs and said, "WTH?"

EDIT: It may sound weird, but after playing GTA IV; I think as far as animations, control and flow are concerned, it should be the new standard. If you can't live up to that in this day and age, GTFO! :P
 
Overall, I still like it. A lot.

There are of course things that suck - namely incredibly bad animations, lack of face expressions and somewhat bad voice-acting, some dialogues could be better I guess...but damn, I like the rest.The whole birth, growing up in a Vault is a great idea and its executed very well. Even that GOAT test is quite nice. For the first time, that is. But I didnt have a problem with Oblivion's sewers (I played them about 5 times, and didn't die from boredom), and this looks much more interesting. Plus I always wanted to see Vault from my eyes perspective.
 
Well, I'm not saying lot about it because it has already been said, put there's one thing about voiceacting:

Honestly, I think that many of the voices are lots better than in Oblivion. Overseer and Jones were horrible, Neeson was meh (well, not too good), but some people had at least lot better voice actor than in Oblivion.
 
Someone here wrote that this version is bugged...Well, there are no big bugs. Also, even though the review versions usually dp have some bugs, they're not critical.
And, btw, lack of atmosphere, bad gameplay, ruined canon( i've forgotten the right word in english, sorry), ghouls are in, even though FEV is not...These are not bugs.These are the truth now.
 
The game looks even worse than I expected. And I Solemnly swear to bethesda that I wont download the crap. Pirated or not,


:D
 
Bodybag said:
You're trying to highlight irony in what's actually a fairly practical and logical decision.

What decision, to pirate the game?

My irony remark isn't targeted at the consoles or Bethesda's decision to make Xbox 360 its primary platform or preferred reviewer platform. But the media have been crying wolf even more on the PC lately, from Ubisoft's ass-brained comments to CliffyB's stupidity. It's ironic in that sense.

You're reading more into it than I meant. I can't help you there.
 
The voice acting is decent if you ask me, but the facial animations....my word. Can you even call them animations? I just watched a bit where that Butch guy is screming at the player calling him a bastard e.t.c and other than his mouth moving he has zero facial expression, despite the fact that he's screaming at you! Truly atrocious stuff....

Actually, the animation in general is fucking awful. I see that like Oblivion, the characters still float around when walking, I would have expected that to be sorted. Nope. Good character animation CAN be done, there are many games with great character movements (assassins creed springs to mind for me), there's no excuse for it.

I will buy this when I can get it for < £10, like I did with Oblivion.
 
hmm there are some rumors that FEV is in but something about it being a chinese version or something--don't ask me.

I really like the escape from the vault thing. Except for the one guy who did the numbered videos--he just sucks at the game and didn't do much exploring or looting at all.

The part where the guy was talking about escaping like the dock and starts running toward the exit saying something like its ok I have clearance only to get gunned down was pretty cool.

You can get a tunnelsnake jacket without killing any of them.

I wonder if you can figure out where the radroaches are coming from before leaving the vault.

higher hit percentages on the body then on the head.

Interesting that the overseer's daughters appearance can change from game to game it seems.

Oh yeah, I like how the computer has files options other then just opening the door. Too bad it doesn't appear he used them.

Wonder if you can fight your way to the exit if you want...

As for the facail expressions-not even a deal to me, I just am not bothered by them.
 
I'm not a Bethesda apologist but I fail to see the problem here. It's better than what we had in Fallout 1 and 2 for immersion and better than Morrowind or Oblivion too.

The real test is whether my non-combat character will be fun to play and the jury is still out on that one.

When did RPG fans become whores for graphics?
 
Anarchosyn said:
I'm not a Bethesda apologist but I fail to see the problem here. It's better than what we had in Fallout 1 and 2 for immersion

What are you trying to say here?
 
Anarchosyn said:
It's better than what we had in Fallout 1 and 2 for immersion and better than Morrowind or Oblivion too.

You're comparing the graphic level to games that are several years old? That doesn't make a lot of sense. The character voice-over and animation work looks bad compared to what BioWare, that other big RPG company, is doing right now. Hell, it looks bad compared to Bloodlines, another years-old game.

Anarchosyn said:
The real test is whether my non-combat character will be fun to play and the jury is still out on that one.

Uh, sure, but nobody is really talking about that.

Anarchosyn said:
When did RPG fans become whores for graphics?

We didn't, but I think most of us - unlike you - don't have high hopes for this game being very good as an RPG. It's possible, sure, but based on Oblivion and what we've seen so far, I wouldn't count on it.

Now the thing with Oblivion was that since it kinda sucked as an RPG it also somewhat made up for it with fairly pretty graphics (if, again, sucky animations). The sucky animations were a bit more excusable back then, they're inexcusable now.

In other words, look at Fallout 3 like a bad date: if it has to suck, it could at least be pretty while doing so.
 
It's better than what we had in Fallout 1 and 2 for immersion and better than Morrowind or Oblivion too.

When did RPG fans become whores for graphics?

Does not compute. I thought Fallout 3 was supposed to be immersive because of the graphics? That's what every tard defending Bethesda is saying. Otherwise I can't imagine how you can consider it more immersive than Fallout 1 and 2. Not that I think pretty graphics and first person makes it immersive.

Doesn't this immersion you speak of breaks when you see someone screaming at you with a blank look on their face?
 
FeelTheRads said:
Doesn't this immersion you speak of breaks when you see someone screaming at you with a blank look on their face?

It's diminished, but still greater than when playing an isometric game (speaking personally, of course).

Don't get me wrong, I was able to immerse myself in many iso titles released in the past and have a deep fondness for companies like Black Isle Studios, Bioware and Troika (I even beta tested Arcanum). However, I was able to reach such levels of immersion through ignoring the limitations and filling in blanks with my imagination. You could argue I was excusing the failings, but I'd argue right back I was focusing more on the fun than nitpicking.

Fast forward to today and I can still find enjoyment in video games that lack a certain amount of polish. I find it disgustingly hypocritical that you guys lash the hell out of what these videos bring to bare but still pour adoration on games that offer less than 0.05% of the immersive charm.

I'm comparing FO3 to its predecessors alone. Not half life 2, not Mass Effect (which, incidentally, Fallout 3 already looks 30x better than ME in my eyes when it comes to non-linearity, statistical depth and character model alterations).

ps: I should mention that I haven't watched all of the videos due to spoiler issues, but did watch the intro sequence with the birth and special book + loaded half of the birthday party scene (I turned it off after the Overseer said a few lines and I could see you were all blowing it out of proportion).

It's fun to hate, I get it. I loved Fallout 1 and 2 also. However, it really doesn't look that bad, especially compared to what else is on the market.

Are video games dying in quality? Yes.. but this is a natural function of increased budgets and emphasis on graphics at the expense of game play depth. I take it as read and move on (enjoying whatever comes my way for what it is, not what I hope it to be).

Brother None said:
Anarchosyn said:
It's better than what we had in Fallout 1 and 2 for immersion and better than Morrowind or Oblivion too.

You're comparing the graphic level to games that are several years old? That doesn't make a lot of sense.

I'm saying that it didn't bother me then so why should it bother me now? I still play FO2 in spite of having encountered games with better graphics and I imagine you are too. Why is this such a foreign notion for you?


none said:
Anarchosyn said:
The real test is whether my non-combat character will be fun to play and the jury is still out on that one.

Uh, sure, but nobody is really talking about that.

I added this as if to say "You're all complaining about graphics, but if you're going to slag the game off let us wait and see about the game play." In other words, it was an aside.

none said:
Anarchosyn said:
When did RPG fans become whores for graphics?

We didn't, but I think most of us - unlike you - don't have high hopes for this game being very good as an RPG. It's possible, sure, but based on Oblivion and what we've seen so far, I wouldn't count on it.

I disagree. Oblivion was a crap RPG by the standards of the past, yes. However, it allowed one to immerse themselves in a living and somewhat breathing world moreso than any cRPG in the past and still offered more statistical depth than most games being released these days (well, big budget games). The bit to emphasis in what I just said, incidentally, is this: Oblivion wasn't the greatest RPG known to man but it certainly was the best released that year, and possibly in the years surrounding its release.

I was never bothered by the "sucky" animations in Oblivion nor was I in Morrowind before it. I enjoyed the games for what they were. 'Course, I had my issues with them and fear those issues will translate to Fallout 3 but I'm willing to give it the benefit of the doubt till I play.

Even then, if I get at least 30 hours of enjoyment out of the game then mission accomplished.
 
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