Agreed... Gamebryo is an old engine but the graphics aren't that bad. If the game is good, the game is good. Even if the model animation is a little awkward at times.
TwinkieGorilla said:either let it go and hope for a good game, or stay away if the graphical or game-play elements bother you. what's the problem here?
TwinkieGorilla said:Vegas_Wanderer said:Dude, not saying gameplay and the rest of the stuff is not important, but imo, if you are playing 3d person and the walking of Your Character is so terrible, it's gonna take you out of the game, it's just one point less to the ambience.
how very "Next-Gen" of you. me personally? i'm hoping for a well-written game which responds to the choices i make and the actions i take.
Vegas_Wanderer said:New Vegas it's not a 2010 game and it looks so terrible concerning character design, modeling and animations that it just takes me out of the game, it LOOKS like my character is ice skating not wandering through a postapocalyptic wasteland.
Yeah, they've got just 1 year to make the game but new walking an running animations for the main character it's not much to ask for
TwinkieGorilla said:and oh, btw...this isn't news. the fact that ALL of you have known for some time that Obsidian was using Bethesda's engine and that New Vegas is going to look and respond in many of the same ways as Fallout 3 yet are STILL acting like you're surprised about the graphics is ridiculous.
Vegas_Wanderer said:Yeah, they've got just 1 year to make the game but new walking an running animations for the main character it's not much to ask for
Makagulfazel said:Vegas_Wanderer said:Yeah, they've got just 1 year to make the game but new walking an running animations for the main character it's not much to ask for
Like he was saying, they had a pretty big plate to fill. This isn't just like a mod to Fallout 3 - they added tons of content. The gambling looks amazingly fluid. Cool small life-like scenarios like how they kick you out of casinos if you're earning too much. The landscape and sky. New animations. New modding tool for easier dialogue scripting. Better responding AI, coupled with the animations that don't make enemies attack you using bizarre movements. They focused on a lot of stuff - most of it more important to me than some ice skating strafing animation.
korindabar said:It's not always as easy as simply "making better animations". They are probably quite limited by what the engine is actually capable of. I don't believe either company is simply incompetent at animating something, they most likely did the best they could with what they had available.
In their time, those games were average on graphics and animations, New Vegas IS NOT. It's 2010 and a just a few months later after Vegas release Witcher 2 will come out.... HUGE difference if you ask me.
Fallout really needs horses imo.
Ausdoerrt said:In their time, those games were average on graphics and animations, New Vegas IS NOT. It's 2010 and a just a few months later after Vegas release Witcher 2 will come out.... HUGE difference if you ask me.
And FO3 was a graphical breakthrough. How dare they destroy the beauty of that game!
I can already see all the reviews bitching about that though.
ALSO, best comment on the video page:
Fallout really needs horses imo.
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That's probably reserved for Fallout 4 DLC.
Anyways, all these recent videos look like fun, if it's written well enough I may just decide to overlook the horrible combat system and texture-clipping problems and actually enjoy it.
I thought they were pretty united in deprecating Fallout 3. The people who started arguements were old-timers like Roshambo who took video games a bit too seriously and new comers to the forum who wanted to stick it to NMA by telling us how awesome Bethesda is.Expresate said:I'm just going to ask; was NMA this divided about Fallout 3 when it was in development?
13pm said:While walking animation sucks donkey balls, I was ready for that.
Though it's not what interested me in this vid. Have you noticed the vault boy icon appearing when pc approached the fridge? As far as I could see, it had some kind of questioned expression and no text. I remember those faces appearing in F3 as notifications for questsl skills, karma and kills, but don't remember if they've been used for smth else. Have they?
korindabar said:I think what reviewers/players will be expecting is the exact same thing they got with Fallout 3 but polished to a shine.
Makagulfazel said:korindabar said:I think what reviewers/players will be expecting is the exact same thing they got with Fallout 3 but polished to a shine.
I hope you're right for the sake of sales. I want as many people to buy this as possible. Not only because I think Obsidian's Fallout(s) would be more suited to my liking, but I think Obsidian and Bethesda could keep bouncing ideas of each other. I wouldn't mind if F4 was still like F3/Oblivion in the sense that your character becomes a demi-god, just as long as F:NV2 came out for the more serious role players.