WorstUsernameEver said:If I could hazard a guess, it's an indication that it's a Wild Wasteland easter egg.
randir14 said:What was that person limping in the beginning? Couldn't tell if it was a ghoul or an old lady.
korindabar said:What do you mean by become like a demi-god? You become like that in all of them eventually, haha.
Makagulfazel said:korindabar said:What do you mean by become like a demi-god? You become like that in all of them eventually, haha.
Fallout 2 is riddled with skill and stat checks. Not only does Fallout 3 have a nominal amount of skill/stat checks, but you can max out a large number of skills by the time you're level 20. You just become so powerful in combat AND non-combat situations that the game becomes boring. It's almost pointless to replay because you have done pretty much everything in the game with one play through.
Fallout 2, now.. That's a game you can replay over. And over. AND over. To be fair, it's not only because you are limited in the amount of skill you can pump up, but also because Black Isle was excellent and providing multiple quest paths to follow in the different settlements.
Makagulfazel said:What'd you turn the difficulty to easy or someshit? All I know is I've played Fallout 2 roughly 7-8 times now(Thanks Killap!) and companions are pretty much necessary on the rig. Fallout 3 vanilla I didn't even take dogmeat with me - with FWE I needed companions for cannon fodder, though. In Fallout 2, companions die. On the other hand, everyone seems to have a bad case of narcolepsy in Fallout 3.
Anyway, if you put in your sig that you liked Fallout 3 better than Fallout 1/2 on this site, I don't believe it's really worth the time to argue that my opinion is better. I still contend Fallout 2 is just maybe, possibly, probably a bit more cerebral and difficult than Fallout 3 is.
That is one thing that's going to suck - This game will probably automatically get lower review scores than F3 due to the dated engine.
Makagulfazel said:I'm not too sure if it would've been better if they started development of a new engine for F:NV and made us wait 2-4 more years.
PinkyKillerCat said:Bethesda logo on the box = GOTY.
Makagulfazel said:IMO, the bobbleheads were one of the stupiest implementations ever. My second play through of F3 was much more enjoyable when I installed Fallout: Wanderer's Edition with some other mods - it added a bit more difficulty by limiting the skill points you received and nullifying stuff like the bobblehead bonuses.
I'm expecting New Vegas to return the replayability to the Fallout series. I thought it was great in Fallout 2 how you had to effectively play the game 4 times to get made with every family in New Reno. Who are the real good guys in San Francisco and Vault City? I want ambiguity, and I want it now!
korindabar said:There are a few quests in Fallout 3 that are morally ambiguous, particularly the Pitt add-on.
Brother None said:PinkyKillerCat said:Bethesda logo on the box = GOTY.
Except, of course, all the Bethesda-published games that have been shredded by the media![]()
Rogue Warrior... shutters...Brother None said:PinkyKillerCat said:Bethesda logo on the box = GOTY.
Except, of course, all the Bethesda-published games that have been shredded by the media![]()
Makagulfazel said:korindabar said:There are a few quests in Fallout 3 that are morally ambiguous, particularly the Pitt add-on.
I never played any of the DLC. I did like Fallout 3, but not enough to buy the DLC - so you got me there. I just stuck to the popular mods the second time around(Mart's Mutant Mod, Fallout: Wanderer's Edition, Project Beauty, EVE, etc.).
As far as the bobbleheads go, I think collecting them would be fine/cool/whatever. It was the bonuses I did not like. Between that and the perks every level and the abundance of skill points - it just really broke the "unique" character experience for me - plus getting to level 20 was a breeze. I even made a mod to remove the bobblehead effects before they released the script editor(It wouldn't work retroactively) I hated the idea so much.
But I respect your opinion. Fallout 3 is definitely not a bad game, just a bit more action-y than interactive novel-y. I'm currently running through Planescape: Torment with the unofficial patches/added content, so I guess that shows you the kind of games I prefer. I think F:NV will be a compromise for our opinions.
That is one thing that's going to suck - This game will probably automatically get lower review scores than F3 due to the dated engine.
I also agree that Fallout 1/2 had a lot more quest paths and decisions that had a wider world impact, but I believe Bethesda will take a cue from Obsidian and include such things in future releases.
Brother None said:PinkyKillerCat said:Bethesda logo on the box = GOTY.
Except, of course, all the Bethesda-published games that have been shredded by the media![]()
korindabar said:What do you mean by become like a demi-god? You become like that in all of them eventually, haha.