More Fallout 3 Concept Art

FeelTheRads, yes, there is still a painting, and a very good one. Many digital artists use this technique of matte painting, mostly in backgrounds for movies.
 
ok, i still don't understand what is so laughable about? i don't think you can do a better one, and do not think that because its a matte painting is less valuable as an art piece, you need talent to do that too.

to get a more photorealistic feeling to its works, mullins used pics in ALL THREE pieces of concept art but that doesn't make them less great.
 
FeelTheRads said:
I quite know that, thank you very much.

Call it what you wish, though, it's still a photo manipulation.

Wikipedia said:
Photo editing is the technique of modifying a photographic image by either analog or digital means.
Wikipedia said:
Matte paintings are used to create "virtual sets" and "digital backlots". They can be used to create entire new sets, or to extend portions of an existing set. Traditional matte painting is done optically, by painting on top of a piece of glass to be composited with the original footage. Nowadays, matte painting is done in computers with the use of a tablet as a drawing device. In a digital environment, matte paintings can also be done in a 3-D environment, allowing for 3-D camera movements.

FTR, will you persist in your attempt to showcase yourself as a moron or will you finally understand the substantial difference?

If it's a photo manipulation, find the original photo of the same site with the same aircraft carrier that was manipulated. Otherwise, can it.
 
Substantial difference?

Hmm... photo manipulations can also be done by combining more images (it's not necessary to be only one) and adding various effects on it, even "painting" or actually smudging on it to give it a painting look.

Which is actually what his pictures seem to be so far. The photo of the aircraft carrier was already found, that capitol building is also almost sure a photo... and so seem to be the backgrounds.

Now, mister, point me the substantial difference between photo manipulation and his works.

And you might want to be careful not to showcase yourself as a moron, when you're quoting Wikipedia without reading past the first paragraph.

Let's see what else wikipedia says:

In digital editing, photographs are usually taken with a digital camera and input directly into a computer. If a digital camera is not available, a printed photograph may be digitized using a scanner. Photos can also be obtained from stock photography databases. With the advent of computers, graphics tablets, and digital cameras, the term photo editing encompasses everything that can be done to a photo in a darkroom or on a computer. Photo editing is most commonly subtle (e.g. alterations to coloring, contrast, so forth), but may be explicit also (e.g. overlaying a head onto a different body, changing a sign's text). Image editing software can be used to apply effects and warp an image in whatever way possible until the desired result is achieved. Sometimes, after photo editing, the resulting image has little or no resemblance to the photo from which it started.
 
You still didn't provide the original photograph with the aircraft carrier in the same surroundings.

Or show some other definite proof not your pointles "I think it's shopped, then it surely must be" rambling.
 
Dominus said:
FTR, if you think that anything that any concept that contains a photo is a cheap piece you are very VERY wrong

here`s a link for you

http://www.3dtotal.com/team/Tutorials_3/making_of_fantasy_budapest/budapest_01.asp

planetawesomecl7.jpg
 
Fahrplan said:
"From 17 December 1929 to 16 January 1930 USS Lexington supplied electrical power to Tacoma, Washington, when this city suffered a power shortage. The electricity from the carrier totaled more than 4.25 million kilowatt-hours."

http://www.researcheratlarge.com/Ships/CV2/Tacoma/index.html

Interesting. Though if something like that is done in Fallout 3, it better be with a nuclear reactor. A fossil fuel power plant would be impossible for obvious reasons.
 
Dominus said:
FTR, if you think that anything that any concept that contains a photo is a cheap piece you are very VERY wrong

*snip link*

And that proves... what, exactly? That's a tutorial for matte painting, not an argument.
 
mulins' concept is a matte painting as well, that tutorial proves the hard work involved during the creation of a scene, its not somethin funny
 
Undoubtedly, but don't you think that painting the whole thing "from scratch" would be much, much harder?
 
Isn't concept art usually cheap and dirty?

I'm no artist, but a lot of concept Art that I see is pretty rough sketches, or quick paintings. I imagine that using photomanipulation is just another way to do a quick job for concept art. Its not as if they want to spend too much time or resources on images that aren't going to be in the game.

I don't see the big deal.
 
Autoduel76 said:
Isn't concept art usually cheap and dirty?

I'm no artist, but a lot of concept Art that I see is pretty rough sketches, or quick paintings. I imagine that using photomanipulation is just another way to do a quick job for concept art. Its not as if they want to spend too much time or resources on images that aren't going to be in the game.

I don't see the big deal.

That's because concept art is usually used to convey ideas to the game modellers. Whereas these are meant to show atmosphere, so naturally people are more critical.
 
Vault 69er said:
That's because concept art is usually used to convey ideas to the game modellers. Whereas these are meant to show atmosphere, so naturally people are more critical.

These were created with the same purpose as any concept art. The artist created them long ago and, likely, had no say in which pieces are being shown. They weren't created to be shown to us, that is likely someone in the marketing department's decisions, and the technique used to create them still doesn't matter, IMO.
 
Autoduel76 said:
Vault 69er said:
That's because concept art is usually used to convey ideas to the game modellers. Whereas these are meant to show atmosphere, so naturally people are more critical.

These were created with the same purpose as any concept art. The artist created them long ago and, likely, had no say in which pieces are being shown. They weren't created to be shown to us, that is likely someone in the marketing department's decisions, and the technique used to create them still doesn't matter, IMO.

See... I don't buy that.
Think about it:

- Bethesda release the first concept art, generic wasteland.
- Fans say: "We want to see ruins!"
- Bethesda release second concept art, generic ruins.
- Fans say: "We want to see less generic ruins!"
- Bethesda release third concept art, less generic ruins.
- Fans say: "Good, but we want to see Fallouty ruins!"
- Bethesda will hopefully release a pic that shows more Fallouty ruins according to this pattern. :)

So frankly, it seems like the pics are being tailored to what Bethesda thinks the fans want on the fly. Of course seeing as they have cotton in their ears it takes a bit of time.
 
Autoduel76 said:
These were created with the same purpose as any concept art. The artist created them long ago and, likely, had no say in which pieces are being shown. They weren't created to be shown to us, that is likely someone in the marketing department's decisions, and the technique used to create them still doesn't matter, IMO.


Isn't concept art usually cheap and dirty?


Excuse me, where exactly did you pull out all this info from?
 
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