Khan FurSainty
Look, Ma! Two Heads!

It's better then most of today's inventorys.
Tagaziel said:Arcanum has what's probably the best inventory system in the history of gaming.
Efficent, eaisly usable and identifiable and, unlike Fallout 1& 2, you don't have to click a myriad times to get to a weapon.
ZeusComplex said:Oh Oblivion, Oh Dragon Age, Oh Mass Effect, with such high technology that you all so brag about... You think you would come up with a actual manageable inventory system... I can't even say how many potions and scrolls or upgrades or traps I never used because I HATE going pressing the I button to appear at such a mangy barely comprehensible mess. Funny how games like Fallout, the infinity engine games or the Aurora D&D games did such a better job.
Arcanum has what's probably the best inventory system in the history of gaming.
Fallout easily had the worst inventory system of all of those games. You could only see 5 items at once. You couldn't sort the items by type. You couldn't easily compare weapon or armor stats. Dropping or using items was unnecessarily complicated. There was a ton of wasted space. Scrolling was a pain.ZeusComplex said:Oh Oblivion, Oh Dragon Age, Oh Mass Effect, with such high technology that you all so brag about... You think you would come up with a actual manageable inventory system... I can't even say how many potions and scrolls or upgrades or traps I never used because I HATE going pressing the I button to appear at such a mangy barely comprehensible mess. Funny how games like Fallout, the infinity engine games or the Aurora D&D games did such a better job.
Scrolling was a pain.
No it wasn't. The inventory was shite and there is no way in hell you can even try to defend it and still maintain your credibility.Lexx said:Well, it wasn't really needed to "easily compare weapon or armor stats" in Fallout, imo. If at all, then you use binocular on a item to get it's description, then you go to the other item, use binoculars on it too and then you see how the description changed.
But beside this, in most cases it was obvious what was the better weapon.
Actually, I think you need to equip weapons and armor to see detailed stats.Lexx said:Well, it wasn't really needed to "easily compare weapon or armor stats" in Fallout, imo. If at all, then you use binocular on a item to get it's description, then you go to the other item, use binoculars on it too and then you see how the description changed.
It would have been much worse in DA if it had Fallout's inventory system. Again, you could only see 5 items at a time. You couldn't sort by type. Getting item stats was a pain in the ass. Party inventory management was absolutely ridiculous.Ausdoerrt said:And it wasn't in DA. Haha RIGHT.
Dragula said:No it wasn't. The inventory was shite and there is no way in hell you can even try to defend it and still maintain your credibility.Lexx said:Well, it wasn't really needed to "easily compare weapon or armor stats" in Fallout, imo. If at all, then you use binocular on a item to get it's description, then you go to the other item, use binoculars on it too and then you see how the description changed.
But beside this, in most cases it was obvious what was the better weapon.
No, it was crap. FO3 allowed you to sort by type, showed you more items at once, gave you important information for items without any clicking at all, allowed you to drop or equip/use with single mouse commands. It wasn't a great inventory system, like Dragon Age's, but it was definitely better than Fallout's. You guys should go back and play the game again for a little bit. Disregarding aesthetics, Fallout's inventory system is actually pretty bad by contemporary standards.Crni Vuk said:pfff good or bad. The original Fallout inventory definetly wasnt worse then letz say in F3 or other comparable games.
Could it be tweaked or made better? I am sure. But was it totally crap? Definetly not. It did its job good enough for me.
yeah and feelt consolified till your eyes bleed. I liked F1/2 more then F3. Particularly cause you got some nice describtions with the items.Dionysus said:No, it was crap. FO3 allowed you to sort by type, showed you more items at once, gave you important information for items without any clicking at all, allowed you to drop or equip/use with single mouse commands. It wasn't a great inventory system, like Dragon Age's, but it was definitely better than Fallout's. You guys should go back and play the game again for a little bit. Disregarding aesthetics, Fallout's inventory system is actually pretty bad by contemporary standards.Crni Vuk said:pfff good or bad. The original Fallout inventory definetly wasnt worse then letz say in F3 or other comparable games.
Could it be tweaked or made better? I am sure. But was it totally crap? Definetly not. It did its job good enough for me.
It wasn't a great inventory system, like Dragon Age's,
Nothing stacked except gold, which took up a slot for every 5000. You had to manually arrange it to get the most space out of it. It was way too fucking small, Diablo had no need for an inventory size limit as it only served to slow down the game (spend less time doing what was fun in the game) by forcing the player to constantly go back and forth between town (could be heavily modified to work with a RPG that isn't an ARPG). Neither Diablo game had good inventories and I've never played a Diablo clone with a good inventory system.patriot_41 said:The original Diablo had the best inventory.