We all know Alexander Berezin (red888guns) by now for his awesome Fallout-inspired artworks. Most are 2D, although he did sneak some "Fallout 3D" clip in some years ago. Now, in honor of the 25th anniversary of Fallout he did a short clip called "Fallout: Bakersfield" depicting Necropolis if it was a Doom mod.
Calling it "teaser" and apparently actually having done it in GZDoom might hint it becoming an actual game some day...
WE INTERRUPT YOUR REGULARLY SCHEDULED NOTHING TO BRING YOU NEWS!!!
Toronto Reign here reporting as ordered.
If you go down below The Order you will notice a new place to post. It is our old friend Prosper in all his glory with a new home away from home away from home away...well he has a sub-forum at Duck and Cover and RPGCodex but he feels like this is a safe place to gather his strength after his first adventure into game development land, i.e., Redaxium 1 and 2.
Now if you do not know Prosper then you have a problem. I won't go into why you have that problem but you have it. Anybody can post there but you need to be REDACTED with your posts. Don't just post a REDACTED pic or some Youtube video. We have a dozen places to do that. You wanna talk about how you think about killing yourself by jumping off the top of the Eiffel tower so you can reincarnate as a peacock? Redacted would probably be the best place. You wanna talk about that game idea you have? Redacted...
A gameplay trailer for Fallout 4 mod Fallout: London was released. One of the more ambitious mods for Fallout 4, changing the setting to London. The one in the UK, not Ohio.
About 18 minutes of gamplay including a bri'ish "War, war never changes" narration:
The trailer shows off the character creation and some more gameplay and the new environment and assets.
Big Fallout 4 mods might be not super anticipated around here, but this one does look promising.
According to an exclusive at Deadline the much anticipated Fallout TV series is actually making progress. I remember talking about stuff like this back in 2005 when it was just a dream. Now the nightmare will soon be reality.
Jonathan Nolan and Lisa Joy’s Kilter Films, is coming together. Nolan is set to direct the premiere of the series, which is slated to begin production in 2022. Geneva Robertson-Dworet (Captain Marvel) and Graham Wagner (Silicon Valley) have come aboard as showrunners.
“Fallout is one of the greatest game series of all time,” Joy and...
11 months have passed since the last update but today @hexer released a new version of Fallout Yesterday. It's the fourth release of the total conversion mod which aims to bring Fallout Van Buren onto the Fallout 2 engine. And it appears to be a substantial update!
hexer said:
Important: This update focuses on location building progress. Initially just 3 fully finished new locations were planned but in the end I added 13 locations! However, most of them are without new NPCs but there are enemies to waste. Worry not, the progress on NPCs is great and I will talk more about that in the next post. Have fun exploring!
With version V 1.06 released this Friday it is time to upload this article Ashes Afterglow that I had written a while back to provide members and visitors to NMA details about this project,
This October, after two years of development Vostyok and ReformedJoe, with help from other members of the Doom community, revealed the sequel to Ashes 2063. Ashes 2063 was released on September the 23rd 2018. Three months later on December the 10th 2018, ReformedJoe made a small expansion pack called Dead Man Walking (abbreviated to DMW from this point) the storyline loosely serving as a prequel to the first.
For previous articles on these, check the following links; Ashes 2063 [1] and Dead Man Walking...
For some time now a follow up to 2018's Ashes 2063, a Doom post apocalypse themed total conversion, has been in development by its original developer; Vostyok, with the help from other noteworthy Doom modder ReformedJoe whose previous credits on Ashes include the expansion Dead Man Walking.
Retromuffin34 who has assisted with making textures.
WolfseyeRio who did the voice of Athena, the AI of the first episode.
XLightningStormL, who worked on the new radiation script. RamonDexter, who did the journal code. Snarboo, who has assisted with the code for the motorcycle.
And of course new tracks by Primeval, who also did the music for Ashes 2063's expansion.
Last year, Vostyok and his team gave fans of Ashes 2063 a quick taste of Ashes Afterglow when he made a demo available to the public containing the first four maps which link can be found at the end of this article.
Today Vostyok released a trailer to give a glimpse of what players are to expect when they return to the wasteland...
More Fallout mods! This time for Fallout 4 with Fallout: London, which sets itself in, you guessed it, London. Yes, London. You know, fish, chips, cup 'o tea, bad food, worse weather, Mary fucking Poppins... LONDON!
The trailer opens in the classic Fallout-style of old music to some camera pulling back revealing a ruined London, then a narrator gives some background on the game while being extremely bri'ish.
Looks like a lot of work has already gone into it, the locations shown do look pretty spiffy.
You may now REEEEEE about how Fallout is totally and utterly rooted in Americana and can't ever be set in Europe.
You guys know New Blood Interactive? You should, they're behind the great retro-shooters (or "boomer shooters" if you like) Dusk and Amid Evil, and they showed a teaser trailer at E3 with some interesting stuff.
Mostly various old-school FPS games like "Ultrakill" and "Fallen Aces", the latter of which showing a pretty neat comic art style, and some other really interesting looking projects, but in between also some interesting and so far unnamed snippets.
One is a car combat game looking very, very much like Interstate '76, which is cool (timestamped to 0:22):
But more importantly, they're showing what appears to be an isometric RPG that looks pretty much EXACTLY like how Fallout pre-war would have looked like (0:17):
That, I absolutely love. Let's hope this is getting anywhere, and Bethesda doesn't decide to sue their asses over this.
People have been suspecting...
To the few Fallout 76 players here, Bethesda announced a few things at E3.
First is a free update called Expiditions: The Pitt, promising the player to go back to the one marginally good place of Fallout 3, The Pitt.
Why is it already called The Pitt? Who knows, but surely Bethesda will treat this one single decent aspect of their own lore with care and respect.
Also, the DLC "Steel Reign" is set to release next month.
The good fellas behind Olympus 2207 are announcing the sequel Olympus 2249! https://olympus2207.com/en/o2-en/
If you haven't played 2207, don't fear, the sequel will be pretty stand-alone. And apparently it will not be a Fallout 2 TC, but a full-featured game by itself, so that's pretty exciting!
Don't know about you guys and gals, but dat Art Deco/Dieselpunk style is certainly making me happy.
Check it out!
Kind of. I can't say I am surprised Bethesda is now whoring out the last vestiges of RPG left in this once esteemed RPG series. You do realize this is the beginning of the end? What other Fallout abominations are in store for us in the future? Leave a comment and let me know what you think. I still have my hopes for a sellout Fallout RTS or 4X game. I'd buy that for a dollar.
Let's not waste any time with this. If you are reading this, then you know that Fallout 76 was a money sink, a bad idea, a glitch-fest, and many other negative things. It was a cavalcade of embarrassment of such proportions that only the launch of the Playstation 2 and the Red Ring of Death plague could match up to it.
Well done, Bethesda. Well done.
Even better, because this is an Always-Online game, the usual modding suspects -- you know who you are -- could not come to Bethesda’s rescue and spend their own unpaid time fixing the game, and in turn drive up sales without earning anything themselves.
Seriously modders, stop fixing these busted as hell games for free. Your time and toil is more worthwhile than that and you are wasting it by...
Once again I'm asking for your financial support
Wait, no, that meme is over. @cvet is developing the FOnline engine under the open source MIT license, so for future isometric online-game goodness and improvements to FOnline: Reloaded and whatever may come, check out his pages and consider contributing:
Site: https://fonline.ru
GitHub: https://github.com/cvet/fonline
Patreon: https://www.patreon.com/fonline
So the Wastelander add-on for Fallout: 76 is being released today after a few delays. At adds human NPCs to the game, so it's like 5% on the way to a full game now?