At something awful, new VB screenshot

That was the same reasoning that led to Fallout 2's bugs, incompleteness, some poorly-designed or half-finished areas/quests, and the shitload of lame easter eggs. I'm wondering if they really thought that was what Fallout's design was comprised of.

Some people have no subtlety or class when they write some things, which is what a good easter egg or reference requires.

At this point, I might consider offering Chuck Cuevas an apology for calling him a liar for claiming to have talked to people at Black Isle. EDIT: Yes, I went there.
 
Yeah, the problem I have with FO easter eggs is that you can gain to much from them, wether it be a new gun or a new follower like dogmeat in FO2 (yes, I like dogmeat, but special encounters should look cool, but not let you cheat by giving you something.)
 
i'm cracking up at that unused rainbow patrol random encounter. it's so immature and classless :-D if it was in the game i would laugh even more, because something strange would have happened to actually let it pass the threshold of usage. but then i'd feel bad afterwards.
 
This seems like a pretty dangerous topic to stick my neck out on for my first post, but I simply could not remain in the shadows any longer without speaking my piece. I had originally planned my first post on the “fallout first time stories” thread, but this begs input.

I have a rather unique perspective of the Mormon debate, being a non-Christian married to rather devout Mormon. Anyone with any exposure to Mormonism knows that this means I, like it or not, am now heavily enveloped within the folds of the Mormon community. I now know more about Mormonism than I ever wished to, and in some ways that is not a bad thing.

First of all, Mormons love RPG’s. The youth do at any rate, and you can find a few thirty-somethings who have since their younger years. Computer or PnP, it makes no difference. The very concept fascinates them. I don’t think its living-prophet sanctioned, but it is definitely a popular pursuit. In fact, my earliest introduction to Fallout was courtesy of a Mormon who extolled it’s virtues without relief. Just because it has an “M” rating does not mean they refuse to associate with it. Just the opposite, in fact. Mind you, you won’t find his character meandering through the wastes hopped up on jet and cheap booze blowing apart hookers like blood sausages and bagging porn stars. Nine times out of ten they will go the most diplomatic route. They see their role as a sort of real life training mission, and just because they deny the vices of the flesh does not mean they are naïve about its existence in any life scenario. When they are sent out into the brutish world on their mission to convert the “unknowing believers”, as every able bodied Mormon is expected to do at some point in their life, they will encounter the harsh, meat-hook realities of life first hand, and any advantage is gravy.

This brings me to my next point. Mormonism is the only Christian faith with an organized militia. Why? To prepare for the coming apocalypse. If posed with a post apocalyptic Utah without Mormons, they would actually be offended. A Utah without Mormons would signify that They Were Wrong, and this concept alone will start a fight faster than any other. The survival of Mormonism has been a kind of rite of passage for the Mormons for as long as there have BEEN Mormons. The doctrines of the church seem to actually look forward to this final “God’s test of the faithful before the Rapture.” I could actually believe that they would build a vault for the faithful before Vault-Tec. Some have bomb shelters in their homes as we speak, and my wife’s aunt, upon learning that I was in the market for a Geiger counter, tried to sell me one of her family’s! Done respectfully, F3 with Mormons might not be endorsed, but it would be… not frowned upon.

And lastly, the first Fallouts were an experiment in mature concepts with a sardonic smile. Expanding upon mature concepts means touching off some fuses without fear, standing back, and watch the ensuing explosion with satisfaction. They challenge controversy. Just look at how much hot debate resulted from what would have been one off the beaten path non-essential side pursuit. I’m actually a little sad the rainbow coalition encounter never made the final cut. That would have touched off some fuses, I tell you!

The Mormon culture is as Fallout-appropriate as you can get, But that is a whole 'nother story.
 
Tristanus said:
This brings me to my next point. Mormonism is the only Christian faith with an organized militia.

So did the Branch Davidians, and we know how that turned out. The Millerites, too, if my memory serves right. Then there's also the Aryan Nation... Did I forget anyone? Oh, yes. The KKK, the militia division of the Southern Baptist Church. :twisted:

A Utah without Mormons? Let's think about that. No real-world religion to muddle the presentation of sci-fi. Since that wasn't in the first two, including it into a third would be annoying to those who do play such games to avoid the dogmatic bullshit of religions in the first place. That is why in previous accounts, the only religions that existed in the setting were either cults or made parody of. It's fiction, after all.

I also wonder if it's coincidence that the FBI's manual on identifying and deprogramming Scientologists who have left that cult (and the others I've mentioned above) is the same as for recovering Mormons. That isn't fiction. :twisted:

Have a nice day. :)
 
Point on the militia, although one could argue the organized and sanctioned parts of those, however.

And perhaps I mistated myself. Im not saying that one should include such content, just that you could. The effect on the setting, other than creating controversy, would be not unlike a ruined real world landmark.

I do see your point, though. One of the appeals of the post apocolyptic setting is the clensing or changing of a lot of the bullshit and baggage of present day society. Inclusion of functional or even thiving elements could ruin utterly the suspension of disbelief crucial to any work of fiction, particularly one as immersive as FO.

I could be wrong. I have been before.
 
Nice points Tristanus, It's good to know a little more about them, seeing as there are about as many mormons in Brasil as there are flying monkeys (i.e.: no flying monkeys).

The whole concept of the mormons readying themselves for the rapture could be very interesting. You could assume their community survived in a shelter with the help of the afforementioned militia almost unscathed, but after some time, internal conflicts would start, seeing as they weren't lifted to the heavens or something to that effect. Could pottentially be very interesting, with different factions in the city having different ideals (some could want to throw away all religious "nonsense", some saying they didnt follow the rules closely enough and becoming fanatics in their pursuits, etc), tough that doesn't say anything about the place for real world religions in a sci-fi setting (i particularly have nothing againt it).

And yeah, i need to start organizing my posts better...
 
Tristanus said:
If posed with a post apocalyptic Utah without Mormons, they would actually be offended. A Utah without Mormons would signify that They Were Wrong, and this concept alone will start a fight faster than any other.
Fallout is essentially a fantasy world. Yes it IS based on our world, but virtually all traces of our world are gone. I just don't think you can interpret that message into the virtual emptiness.
IF there was plenty of reference to the real world and actual groups like Christians or Muslims were present in Fallout, that'd be a different matter. If there was Catholics but no Mormons, I could see a problem. But heck, in Fallout there isn't even ethnical diversity! It's just people, some have darker skin, is all.

I could actually believe that they would build a vault for the faithful before Vault-Tec.
You are playing right in Roshambo's hands with this one. :P

Done respectfully, F3 with Mormons might not be endorsed, but it would be… not frowned upon.
I don't think the idea was ever that Mormons would have a problem with their presence, more the way they are represented. You know, unable to tell shizophrenia from heavenly visions and such. Would Mormons like to be represented as a dying community which can only be saved by a fake-Mormon drug dealer?
 
If posed with a post apocalyptic Utah without Mormons, they would actually be offended. A Utah without Mormons would signify that They Were Wrong, and this concept alone will start a fight faster than any other.

That's the stupidest excuse I've ever heard. I dunno, should we also put the arabs in FO3 so that they wouldn't be offended and think that the game implies United States wiping out all arabs?
 
If posed with a post apocalyptic Utah without Mormons, they would actually be offended. A Utah without Mormons would signify that They Were Wrong, and this concept alone will start a fight faster than any other.

It wouldn't mean they were wrong, it would just mean that they aren't totally vocal about it. What would mean they were wrong is what J.E. Sawyer said about Mormons either ceasing to exist OR getting taken over by a drug smuggler.
 
that entire drug dealer subplot seems laughable at best. it's like a deus ex machina.

"here live the mormons roughing it out in the wastes. and along comes a drug dealer and decimates their entire community. A drug dealer, of all things!"
 
Tristanus said:
Point on the militia, although one could argue the organized and sanctioned parts of those, however.

The Mormons have had the same "militia" from 1857, right? Just checking. ;)

Saint_Proverbius said:
It wouldn't mean they were wrong, it would just mean that they aren't totally vocal about it. What would mean they were wrong is what J.E. Sawyer said about Mormons either ceasing to exist OR getting taken over by a drug smuggler.

Sorry, but as someone who does have a bit of common sense, I really don't count anything that is based off of fiction under a thousand years old as a religion, or for that matter, 200 years. Tax breaks from the govt. doesn't mean a thing, as the IRS sold out many peoples' legal standing in in lieu of being bribed by the Scientologists. Different century, different fiction. This nation is due for another large money-based cult in about eighty years, so don't take it too harshly when I say it's fine to deal with the Mormons and Scientologists enough in real life (and feel fortunate, those of you who have not had to deal with these people before or as frequently as I have). More than that is pushing it. The Mormons shouldn't consider themselves any more special than some inbred fundamentalist Christian who got upset about how their faith wasn't represented in the previous Fallout games. After all, there was other places than Utah in the Fallout setting, so if it's common that the religions aren't included, then why should the Mormons be special and be included? That implies insult towards those who aren't, doubly so because they have to deal with a cult in their game as well when their own faith wasn't represented, and there's a SHITLOAD more popululate religions all around the nation. That is the first aspect of the religion tarbaby in sci-fi, is that people will dismiss material like this if it includes laughable elements in such a way, or they will not like it, to continue your example, if it shows their faith in turn "didn't make it".

Yes, I know that the Mormons would be the perfect real world cult to have in the post-apocalypse, regardless of what fiction they add enough Jesus to make what they believe in saleable. I would also find it ironic that a religious sect founded by a fraud could be conceivably the last, best possibility of humankind surviving if they were prepared for it, but I really wouldn't put much faith on how intelligent passing alien races would think of us then, and I would have told The Master to go ahead (heh, ultimate irony? "FUCK! We needed The Master's army!"). At that point, strip-mining Earth would be the most productive thing possible, on a cosmic scheme.

That doesn't mean that they belong in an alternate universe. The same could go for Christians, Jews, Muslims, Buddhists, and the rest. Let me point it out for some who don't understand. The entire point of the post-apocalyptic genre is to see the rubble of today's civilization, or that of an alternate universe. To see things warped and in ruin. Not "cleansed", as certain dogma would dictate, but the removal of what made life so cushy.

Or, to put it into simple terms anyone could understand:

Mormons are a minority. Including them in would tend to make the game quite laughable, as generally everywhere BUT Utah, Mormons are considered a joke. They are the Scientologists of the 1800's. After all, in Fallout's world, they never found the transistor. Maybe in Fallout's world, Joseph Smith didn't find the golden plates of Reformed Egyptian Hieroglyphics.

Hmmm, I don't see how that is any different from the real world. Let me rephrase that. Maybe in Fallout's world, this crock of shit was never entertained or the US gave the Mormons their own Waco in 1857, when it was clear to everyone they were a cult. After all, the US was ballsy enough to annex Canada in the setting. Yet, I suppose collowing the remains of cults are in fashion as of late, since being "Thug" was/is "in" for the young crowd.

But hey, if it gets the cult into one of the top fifty businesses in the US, who am I to complain, right? It seems that anyone with a bit of money and people willing to believe their story can found a "religion". After all, the US is a Capitalist society, and the real God is the dollar. If I had the inclination to swallow my integrity and throw around some money to start the same (and I could easily come up with a better piece of background fiction), I could start something that could have some religious standing after I'm dead and gone, just because people believed the fraud. Since I do value my integrity, no. That still doesn't stop me from enjoying one of the great internet pasttimes - toying with cults. :)
 
The Mormons have had the same "militia" from 1857, right? Just checking.
Smith organized a Mormon Legion for the United States in the Mexican-American war. Mormons make it a point of pride to be ready for an apocolypse. My paternal Grandmother was dissapointed at the lack of a Apocolypse, Nuclear or Biblical, at the end of the millineium.

Tristanus, you're understanding is impressive. I was introcuded to RPGing by a Mormon (non-active though, and he tried to get me into Warhammer too). On TO, a guy named Tone Capone is Mormon I belive.

Sawyer, historically Ogden was the home of Browning, the gun maker, after the Exodus. It"s still a home of the gun industry, and it would be interesting to see, say, a futureistic BAR there.

I don't see why Mormons could'nt be in Sci-Fi. They're weird enough to still feel otherworldly, and they'res enough room to change as well.
 
Do you all not realize that what you want is not changing something in VB but removing something from it? There are your made up religions and cults and all but there is ALSO one real relligion in VB. It's not like VB uses only the real religions now, it simply includes one, which does not really have to do a lot with the main plot of the game. It's a treat that simply shows us what it's like to have something more real like that in fallout world because we can never know whether it is good or bad until we experience it so why argue?

Here are a bunch of reasons to include Mormons in Fallout 3

1) By the number of opinions we can see that Fallout is a little different for everyone. Why not have something for everyone? Some people would love to see what would happen to a real religion.

2) Personally, for me Fallout satisfies my imagination of what it would be like if nuclear war happened, it's not a fictional world that like a different reality, so I welcome realism in fallout, of which there was plenty in F1 and F2. The best thing about this game for me is that the behavior and dialogs of people there are realistic for the environment (more realistic than in other games). To seewhat happened to real people and real places when the nuclear war happens is the coolest.

3) Another argument for a little realism - It is a role playing game, you gotta be able experience the character.

4)
Why get offended when the game does not state any facts about a religion but rather fantasizes about what could happen to it?

5) VB Mormons are obviously different from today's mormons, it is mostly the name that is left. The religion is very different in VB. I don't see how that doesn't make sense. People still speak english in Fallout so why the name disappear.

Be a little open minded people, seems like you just wanted something like an expansion pack for Fallout 1. Be careful, Bethesda guys are reading this so thats just what you may get
 
You miss the point that Fallout isn't a nuclear war simulator.
Realism? Supermutants carrying miniguns, talking mutated corpses, power armor, plasma weapons. That's realism for you in the Fallout universe.

There's no need to include "realism" if the element is going to be dead-boring. Espcially if the setting already has its share of frenzied cults to use, why not use them instead?
Heh. Space stations with three space-rockets to access it wasn't a good idea, either.

boysangur said:
Be a little open minded people, seems like you just wanted something like an expansion pack for Fallout 1. Be careful, Bethesda guys are reading this so thats just what you may get

Tee-hee. Lurk around and read some of the older topics in this forum, and the Vats will ya?
 
Odd. And just a few posts ago I could've sworn it wouldn't have been "realistic" for Mormons to survive the apocolypse.

"Why shouldn't it be in there?"

"Because I doesn't likes it."

"Why not?"

"TRADITIOOOOOOOOON!"

Match Maker, Match Maker, make me a match.
Blabiddy bla.
Bleep blopply bloo.
 
Wooz69
You miss the point that Fallout isn't a nuclear war simulator.

I never said it was a nuclear war simulator. Read my post again. I said what Fallout did for me.

Realism? Supermutants carrying miniguns, talking mutated corpses, power armor, plasma weapons. That's realism for you in the Fallout universe.

Come on, you know that is not what I meant. I never said those things were realism to me. I do not want fallout to be realistic. I want it to have some real elements though. Some elements that would make us recognize Fallout world, not have a feeling that it's all going on on another planet, in another galaxy. Having a real religion would do just that. Would be cool to see how a real religion would develop in that crazy post apocaliptic world.


There's no need to include "realism" if the element is going to be dead-boring. Espcially if the setting already has its share of frenzied cults to use, why not use them instead?

I do not think it is boring at all but that is a matter of taste i guess. You are saying "Why not use them instead?" Those cults ARE used, but the real one is ALSO used, so they would not be used INSTEAD. Your phrase should be "Why not remove Mormons"
Dont you agree that its better to have something for everyone? You and me are both Fallout fans and u want it out and i want it there so why not include it for both kind of fans why remove one of the elements.
 
Wooz69 I think u misunderstood me. I didnt mean that for me fallout is how a nuclear war would happen. It's what would happen after a nuclear war. Fallout world is wild but the best thing about it is that while it is so crazy, there are things that add realism, things that make the world closer to the real world. The coolest thing about fallout is that it's all supposed to be happening on the same spot where we live now. Mormons would add to that I think
 
boysangur said:
Do you all not realize that what you want is not changing something in VB but removing something from it?
No we don't. This is a hypothetical debate about the design of Fallout.

It's not like VB uses only the real religions now, it simply includes one, which does not really have to do a lot with the main plot of the game.
If Fallout made a point about this sort of realism it'd fit it, but as it is it stands out as odd, AND it's worse if it's not even relevant to the game.

Another argument for a little realism - It is a role playing game, you gotta be able experience the character.
Say what? You are bloody stupid, one of my favourite characters is an elf!

Be a little open minded people, seems like you just wanted something like an expansion pack for Fallout 1. Be careful, Bethesda guys are reading this so thats just what you may get
Sounds great. :ok:
 
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